Lets collect some photographs of Ardour setups, perhaps with info on the other gear you're using it with. It doesn't have to be fancy - anything that might help convince others that Ardour might be a useful tool for them. You can include a link to a small photo in an <img> tag, and then include the text of the full link - I or someone will convert into a proper link later. First up, Niels Ott in Tübingen, Germany
For some time there have been reports on IRC from users of various Linux distributions that some feature of Ardour is broken. It is getting increasingly tiresome that we end up as the frontline support for breakages that are distro-specific and that we cannot control. These problems waste my time. It would be nice if they would go away. Meanwhile, there's more below on what users of Ubuntu and Gentoo can do ...
In February, the shortest month of the year, the Ardour user community provided US$4500 of funding. Because of this, I have temporarily suspended my plans to find other work, and will continue working full time on Ardour other than for a couple of short term contract efforts. I cannot thank everyone who contributed enough, and I only wish there was enough to support the amazing work that Dave Robillard and Hans Baier continue to put into the MIDI side of things, as well as Carl Worth who has been very active recently. We reached another new milestone in February as well - 200 active subscribers! Subscribers provide some continuity to funding, and watching this number rise during last month has been very gratifying. Next week (ending March 7th) I hope to release Ardour 2.8 (as described in a story below this one), and then do some long-awaited work on the website. After that, I will return to working in a very focused way on 3.0 to try and get it ready for an alpha release before the spring equinox. Thanks again to everyone, I only hope that future months can meet or exceed this level of support.
Some updates on my recent work on the 3.0 branch, including tempo-based time for MIDI regions and (once again) working MIDI control surfaces.
Today is my last day in Berlin. Tomorrow, I board a morning flight back to a sinking economy, a broken dishwasher, and plumbing tasks, but also the rest of my family (who returned to the USA before me). My time as the Edgar Varese Guest Professor at the TU Berlin has been great. The city is wonderful, and I will miss it very much. It is also a hot bed of audio software development, including such powerhouses as Abelton, Native Instruments and Torben Hohn (hi Torben!). My family had a really wonderful experience here too - my daughters had their eyes opened to both the pros and cons and life on the other side of the Atlantic. I'd like to thank Folkmar Hein, Wilm Thoben, Ecki Güther and Florian Goltz for excellent company in (and occasionally out of) the TU Studio, the DAAD for making my visit to Berlin possible, and the students who attended my 2 classes.
Given the enhanced level of financial support this month, I wanted to give people some insight into what's coming in the near future. Although development efforts have shifted to 3.0, there will be a new release soon in the 2.X series. This will include two significant features: track templates and better, fully open source VST support. Track templates allow you to save the setup of a track or bus and then re-use it again when creating tracks in the same or other sessions. Improvements in VST support come from the work done by Torben Hohn on FST. Many plugins that used to not work or work unreliably will now function correctly. Most significantly, perhaps, Ardour will be able to use the clean-room reverse engineered "Vestige" header that replaces the need for the VST SDK. This will allow binary releases of Ardour with VST support. Work on wrapping the new release up will be delayed a bit by my return to the USA from Berlin, but I hope to get this out within the next 2 weeks.
(slight edit for clarification) SAE have informed me that although their plans for Ardour have not changed, their sponsoring of Ardour development will stop at this time. This puts me (Paul, Ardour's lead developer) in the position of being paid solely by the donations and subscriptions made by the Ardour community. This is currently insufficient to support myself, let alone my family, so I am obviously looking for other opportunities to earn a living. Although I intend to try to improve the revenue that Ardour itself generates, this is unlikely to be sufficient for some time to come. I am therefore in a position to serve as consultant/contractor on other projects, and will be happy to handle inquiries about this via email (firstname.lastname@example.org). I intend to continue doing some work on Ardour to provide support and continuing incentives to those who are already paying for that via donations & subscriptions.
Ardour 2.X has now entered "feature-freeze". No new features will be added to this version of Ardour (a few exceptions are noted below), and all development activity will shift to version 3.0. The release of 3.0 (which supports MIDI recording, playback and editing) has been delayed for a long time due to efforts to continue to improve 2.X and in particular to get the OS X native version into reasonable shape. It is now time for Ardour developers (and soon our alpha-testers) to focus on 3.0. Users with feature requests should contine to enter them into our
bug and feature tracking system, but do not expect to see them implemented in a 2.X release. We will continue to fix bugs in 2.X and any trivial features that can be back-ported from 3.0 will also show up in 2.X updates. There is more to read below ...