It appears that many visitors are finding this page via search engines and out-of-date links on "software collection" websites. It has been edited to get you more quickly to the CURRENT version of Ardour.
The developers of Ardour are happy to announce the release of version 2.0. As usual, downloads are available here. Read more via the link below ...
Google announced their decisions regarding this year's Summer of Code. The Ardour project has been awarded 2 projects, which are:
- MIDI editing
- by Dave Robillard, Carleton University, Ottawa (mentored by Paul Davis). Dave picked the short straw and will be working 27 hours a day to implement every item of MIDI editing functionality known to man.
- N.M panning
- by Christian Muise, Carleton University, Ottowa (mentored by Jesse Chappell). Christian will be working on adding back end support for more traditional multispeaker panning systems (like 5.1, 10.2 and so forth) along with a GUI to control it.
Google ended up awarding projects to just 900 students, of 3000+ applicants (and more than 6000 applications), so our two projects are a very positive outcome for us.
We welcome Dave back to paid summer work on Ardour, and offer a new welcome to Christian. Is it a coincidence that they are both at Carleton? Hard to say. Will it be useful to have two SoC students at the same institution? The summer will reveal all...
A couple of weeks after 2.0 beta12, the Ardour team brings you 2.0rc1 , and the OS X Tiger universal DMG. Dozens of bug fixes, a few usability improvements, even a couple of new features (e.g. rename&delete snapshots). This is first release candidate for 2.0, but it is missing last minute tweaks, specifically up to date and complete translations. We hope to release RC2 within the next 7-10 days which will hopefully be the final release before 2.0. Read more below for the changelist.
I often try to write in the 3rd person on this website, but for once I need to speak entirely in the first. It is hard for me to convey the extent of my gratitude to the 200+ people who contributed funds during February to allow me to keep working on Ardour full time. Either through donations or subscriptions, you have made it possible for me to keep working for at least a couple of months while I continue to figure out long term funding possibilities. I am so very thankful for the support you have all offered, and I will do everything I can to honor that support with good code, new releases and coming soon, a whole slew of new features. Thank you to everyone. Stay tuned for a slightly different focus for March ...
We've just merged code for Mackie MCU surfaces and new Tranzport code into the trunk for ardour2. It's available on svn right now, and will be in beta-12.
The tranzport control surface driver now has increased modularity and slightly more advanced support for metering. There are detailed instructions.
If you're a BCF2000 user and you're wondering if using your device in MCU emulation mode is worthwhile, here's the answer: no clicking on GUI controls and doing the midi-map thing; bank switching for as many tracks as you have in your session; no futzing with custom presets.
Read below for more ...
It would be great if some Ardour users could participate in the latest Real World Remixed competition. The last one featured dramatic remixes of Peter Gabriel's Shock The Monkey, including some truly remarkable work that utterly transformed the song (be sure to listen to "A Monkey named Don Jose" and "The Trees").
This month's competition is based on a song by Joi, a Bengali group with lots of influences from all over. You download a pack of samples, load them into Ardour (its really easy!) and start mixing/editing/recording. If you take part, be sure to mention that you used Ardour and/or other free software tools. Jump to it!
Work is proceeding on getting Ardour 2.0 ready to enter the "RC" (release candidate) phase. Today, I managed to fix two significant issues:
- embedding multichannel files was broken - you would get the first (left) channel for all channels. In addition, bringing in external audio "as a track" would always create a track that appeared to be 1in/2out, even though its actual signal processing was correct.
- the "Make mono regions" action wasn't working either. This has been fixed, and the action now applies to all selected regions.
That said, this isn't meant to be a strict listing of how your code must be. It is intended to help your code fit in with the rest of the Ardour codebase. This is the style that we have evolved to.