Ardour  9.0-pre0-582-g084a23a80d
BasicUI Member List

This is the complete list of members for BasicUI, including all inherited members.

_tbank_route_widthBasicUIprotected
_tbank_row_heightBasicUIprotected
_tbank_start_routeBasicUIprotected
_tbank_start_rowBasicUIprotected
access_action(std::string action_path)BasicUI
AccessActionBasicUIstatic
add_marker(const std::string &=std::string())BasicUI
all_tracks_rec_in()BasicUI
all_tracks_rec_out()BasicUI
apply_mixer_scene(int scn)BasicUI
bang_trigger_at(int x, int y)BasicUI
BasicUI(ARDOUR::Session &)BasicUI
BasicUI()BasicUIprotected
button_varispeed(bool fwd)BasicUI
cancel_all_solo()BasicUI
ffwd()BasicUI
ffwd_button_onoff() constBasicUI
find_trigger(int x, int y)BasicUI
fit_16_tracks()BasicUI
fit_1_track()BasicUI
fit_2_tracks()BasicUI
fit_32_tracks()BasicUI
fit_4_tracks()BasicUI
fit_8_tracks()BasicUI
fit_all_tracks()BasicUI
get_record_enabled()BasicUI
get_transport_speed() constBasicUI
goto_end()BasicUI
goto_nth_marker(int n)BasicUI
goto_start(bool and_roll=false)BasicUI
goto_zero()BasicUI
jump_by_bars(int bars, ARDOUR::LocateTransportDisposition ltd=ARDOUR::RollIfAppropriate)BasicUI
jump_by_beats(int beats, ARDOUR::LocateTransportDisposition ltd=ARDOUR::RollIfAppropriate)BasicUI
jump_by_seconds(double sec, ARDOUR::LocateTransportDisposition ltd=ARDOUR::RollIfAppropriate)BasicUI
locate(ARDOUR::samplepos_t sample, ARDOUR::LocateTransportDisposition ltd)BasicUI
locate(ARDOUR::samplepos_t sample, bool)BasicUI
locating()BasicUI
locked()BasicUI
loop_button_onoff() constBasicUI
loop_location(Temporal::timepos_t const &start, Temporal::timepos_t const &end)BasicUI
loop_toggle()BasicUI
mark_in()BasicUI
mark_out()BasicUI
midi_panic()BasicUI
next_marker()BasicUI
play_button_onoff() constBasicUI
prev_marker()BasicUI
quick_snapshot_stay()BasicUI
quick_snapshot_switch()BasicUI
rec_enable_toggle()BasicUI
redo()BasicUI
register_thread(std::string name)BasicUI
remove_marker_at_playhead()BasicUI
rewind()BasicUI
rewind_button_onoff() constBasicUI
sample_to_timecode(samplepos_t sample, Timecode::Time &timecode, bool use_offset, bool use_subframes) constBasicUI
save_state()BasicUI
scroll_dn_1_page()BasicUI
scroll_dn_1_track()BasicUI
scroll_up_1_page()BasicUI
scroll_up_1_track()BasicUI
sessionBasicUIprotected
set_loop_range()BasicUI
set_punch_range()BasicUI
set_record_enable(bool yn)BasicUI
set_session_range()BasicUI
set_transport_speed(double speed)BasicUI
stop_button_onoff() constBasicUI
stop_forget()BasicUI
store_mixer_scene(int scn)BasicUI
tbank_set_size(int route_width, int row_height)BasicUI
tbank_step_routes(int step_size)BasicUI
tbank_step_rows(int step_size)BasicUI
temporal_zoom_in()BasicUI
temporal_zoom_out()BasicUI
timecode_frames_per_hour()BasicUI
timecode_time(samplepos_t where, Timecode::Time &)BasicUI
timecode_to_sample(Timecode::Time &timecode, samplepos_t &sample, bool use_offset, bool use_subframes) constBasicUI
toggle_all_rec_enables()BasicUI
toggle_click()BasicUI
toggle_monitor_dim()BasicUI
toggle_monitor_mono()BasicUI
toggle_monitor_mute()BasicUI
toggle_punch_in()BasicUI
toggle_punch_out()BasicUI
toggle_roll(bool with_abort, bool roll_out_of_bounded_mode)BasicUI
transport_play(bool jump_back=false)BasicUI
transport_rolling() constBasicUI
transport_sample()BasicUI
transport_stop()BasicUI
trigger_cue_row(int cue)BasicUI
trigger_display_at(int x, int y)BasicUI
trigger_progress_at(int x)BasicUI
trigger_stop_all(bool stop_now=false)BasicUI
trigger_stop_col(int col, bool immediately=false)BasicUI
unbang_trigger_at(int x, int y)BasicUI
undo()BasicUI
zoom_100_ms()BasicUI
zoom_10_min()BasicUI
zoom_10_ms()BasicUI
zoom_10_sec()BasicUI
zoom_1_min()BasicUI
zoom_1_sec()BasicUI
zoom_5_min()BasicUI
zoom_to_session()BasicUI
~BasicUI()BasicUIvirtual