Ardour  9.0-pre0-582-g084a23a80d
gdither.h
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1 /*
2  * Copyright (C) 2002 Steve Harris <steve@plugin.org.uk>
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
17  *
18  */
19 
20 #ifndef GDITHER_H
21 #define GDITHER_H
22 
23 #ifdef __cplusplus
24 extern "C" {
25 #endif
26 
27 #include <stdint.h>
28 #include "gdither_types.h"
29 
30 /* Create and initialise a state structure, takes a dither type, a number of
31  * channels and a bit depth as input
32  *
33  * The Dither type is one of
34  *
35  * GDitherNone - straight nearest neighbour rounding. Theres no pressing
36  * reason to do this at 8 or 16 bit, but you might want to at 24, for some
37  * reason. At the lest it will save you writing int->float conversion code,
38  * which is arder than it sounds.
39  *
40  * GDitherRect - mathematically most accurate, lowest noise floor, but not
41  * that good for audio. It is the fastest though.
42  *
43  * GDitherTri - a happy medium between Rectangular and Shaped, reasonable
44  * noise floor, not too obvious, quite fast.
45  *
46  * GDitherShaped - should have the least audible impact, but has the highest
47  * noise floor, fairly CPU intensive. Not advisible if your going to apply
48  * any frequency manipulation afterwards.
49  *
50  * channels, sets the number of channels in the output data, output data will
51  * be written interleaved into the area given to gdither_run(). Set to 1
52  * if you are not working with interleaved buffers.
53  *
54  * bit depth, sets the bit width of the output sample data, it can be one of:
55  *
56  * GDither8bit - 8 bit unsiged
57  * GDither16bit - 16 bit signed
58  * GDither32bit - 24+bits in upper bits of a 32 bit word
59  * GDitherFloat - IEEE floating point (32bits)
60  * GDitherDouble - Double precision IEEE floating point (64bits)
61  *
62  * dither_depth, set the number of bits before the signal will be truncated to,
63  * eg. 16 will produce an output stream with 16bits-worth of signal. Setting to
64  * zero or greater than the width of the output format will dither to the
65  * maximum precision allowed by the output format.
66  */
67 GDither gdither_new(GDitherType type, uint32_t channels,
68 
69  GDitherSize bit_depth, int dither_depth);
70 
71 /* Frees memory used by gdither_new.
72  */
74 
75 /* Applies dithering to the supplied signal.
76  *
77  * channel is the channel number you are processing (0 - channles-1), length is
78  * the length of the input, in samples, x is the input samples (float), y is
79  * where the output samples will be written, it should have the approaprate
80  * type for the chosen bit depth
81  */
82 void gdither_runf(GDither s, uint32_t channel, uint32_t length,
83  float const *x, void *y);
84 
85 /* see gdither_runf, vut input argument is double format */
86 void gdither_run(GDither s, uint32_t channel, uint32_t length,
87  double const *x, void *y);
88 
89 #ifdef __cplusplus
90 }
91 #endif
92 
93 #endif
GDither gdither_new(GDitherType type, uint32_t channels, GDitherSize bit_depth, int dither_depth)
void gdither_free(GDither s)
void gdither_run(GDither s, uint32_t channel, uint32_t length, double const *x, void *y)
void gdither_runf(GDither s, uint32_t channel, uint32_t length, float const *x, void *y)
void * GDither
Definition: gdither_types.h:43
GDitherType
Definition: gdither_types.h:27
GDitherSize
Definition: gdither_types.h:34
PBD::PropertyDescriptor< timecnt_t > length