Hello,
i am very new to this forum and kind of new to ardour too. I couldn’t find anything for my problem, i tried but i don’t really know what to look for. If there already is a topic for this, please tell me.
I am running ardour 5.5 on a Laptop with Debian 9 and yesterday i pretty much fucked up.I know this is not really a software Problem but more a big mistake i made, but maybe there’s a solution nevertheless.
I recorded a 17-track session through a Behringer x32 Mixing Console. The x32 is able to do 44.1kHz and 48kHz sampling-rates. For whatever Reason (i don’t know why i did it) i started a session with 192kHz and started recording. Now the console sent audio at a lower sampling-rate (48kHz probably) but ardour recorded at 192kHz which led to the time-code being wrong (i.e. a second in ardour was much longer than a real second). So i have audio at 48k samples/second which is recognized as 192k samples/second and thus played “too slow”. If i play it back in ardour everything sounds the way it should but if i export it, no matter at what sampling-rate, it’s pitched too high.
Now i see three solutions for this problem but none of them are very desirable to me:
- redo the whole session (which would be horrible as we spent 7 hours recording)
- play it back through my interface (so to speak, convert it back to analog) and re-record to another computer. I’m afraid to loose quality here
- Import th exported files to audacity and just change pitch and speed. This will definitely make a poor sound.
So does anybody know of a different, more elegant solution to this problem? Is there a way to “tell” ardour what i did wrong and to change the timecode so the sampling-rate will go down to 48kHz without actually changing any of the audio?