ardour vs lv2
I have noticed that the amount of lv2 plugins on my system actually showing in Ardour has drastically diminished.
I am looking for a deeper understanding of why this has to be so -
-what is behind the 'buffering requirements' messages in ardour log
-what are/were typical problems caused by lv2 plugins
-are there issues with lv2core vs. lv2-dev
-is there a way to influence ardour blacklisting at my own risk
-are the plugins poorly written
-is lv2 ambiguous as a standard
-does it have design flaws
-is the surrounding system a factor that influences which plugins ardour can sucessfully run
-which variables are
-is Carla (as example for an apparantly very complete lv2 host) compromising resources or stability in order to host many plugins
-does the lv2 standard allow to just deny a plugin gui resources to display i.e. an analyzer without hanging it as a whole
-how can I 'benchmark' plugins, learn about resources (memory, dsp, gui rendering...) they'll be likely to consume
-is there a known reason why ardour4.7 lv2 load/gui load related crashes gave me terminal output pointing to memory allocation errors, or is this too vague to say
I believe it is relatively clear which field of problems I am adressing, of course I enjoy an increased stability, but being forced to give up essential parts of a work environment it has cost time&effort to customize to my needs, is a high price.
I am happy to be referred to places where (aspects of) these problems have been treated, here and elsewhere.