Total lock-up/X-run city
This used to happen occasionally with the version I was using under DeMuDi 1.2.1 (beta29 I think it was) but with the version that ships with DeMuDi 1.3 (I think it's 0.99.3) it is making Ardour completely unusable...
Ardour will work fine for a while, anywhere from seconds to minutes, sometimes longer. I'm currently working on a very intensive session (it's very slowly nearing completion) -- the DSP load is up at around 80% when it's stable.
But all of a sudden the DSP load will just creep up and up and up to nearly 100% and then playback stops and the playhead crawls along. I've just looked at Jack and even when Ardour's transport is stopped, Jack is registering literally thousands of Xruns, the messages screen just keeps on cycling rapidly.
I've just managed to listen to the track all the way through from the beginning -- about three minutes in the Xruns started, at roughly the same point in the piece that I've been jumping straight to recently.
Ardour's been stopped severl minutes now and still the Xruns keep coming. What's going on? How do I stop it?