Ardour auto-plays at timeline move or return

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audiodef
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Joined: 2009-08-29
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Ardour seems to now start play as soon as I move the timeline to a new point, or when I click the return to beginning button. I'm not sure if either of these actions caused it, but the last two things I did to configure Ardour was to edit .ardour2/ardour.rc to fix the mute button problem, and to turn MMC off, as I kept getting MMC errors and I don't need MMC at the mo.

paul
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Joined: 2006-03-16
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It will do that if "auto-play" is enabled (buttons to the right of the transport clocks.

audiodef
User offline. Last seen 4 days 22 hours ago. Offline
Joined: 2009-08-29
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D'oh! I'll double-check for that next session. Thanks!