Chunks

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Landdogger
User offline. Last seen 7 years 10 weeks ago. Offline
Joined: 2006-10-26
Posts:

Would someone mind explaning the concept of chunks in Ardour and what they are used for?

Also, what is the significance of a region named NAME.t.t.t.t.t.t.t.t.t.t

What do all of those t's mean? I find they rack up when either time streching or copying/pasting?

Thanks!

sampo
User offline. Last seen 10 weeks 1 day ago. Offline
Joined: 2006-03-16
Posts:

Chunks don't really work in Ardour. They're an unfinished feature.

The .t's i guess come from timestretching regions. Having multiple timestretches in your region name suggests you've don so repeatedly. This is ill-advised. The stretch algo is usable at best. Consecutive time stretches to a region will only add on top of previous glitches produced by the algo. I suggest you always time-stretch the original region to the length you need it to be. That way you will need to run the audio through the algo only once.