Ardour 2.0 beta 10 released

Hot off the winter presses for a new year comes 2.0 beta 10 source release. For Mac OS X users here is the universal binary. We plan for beta 11 to be the last set of code changes before we switch to the "release candidate" pattern, so get your bug reports in to the tracker ASAP. Read on for the change list ...

  • new panner UI design, c/o Thorsten - click on the triangles to do hard-right, hard-left, center
  • save+restore global route state commands (global solo/mute/rec-enable/meterpoint)
  • fix (?) crash bug when closing a session (typically accompanied by a message from glib about a mutex being held)
  • revert FFT_ANALYSIS=true default to false, and check for fftw3.h if it is set to true
  • make shift-scrollwheel adjust height of automation tracks
  • re-enable action of middle button on a redirect name in redirect box
  • more fixes for generic MIDI control and feedback
  • make shift-click ("extend selection") work for tracks
  • save keybindings to file used at startup
  • allow keybindings file to be cmdline-specified
  • remove some GTK2FIX comments
  • fix (?) generic MIDI feedback based on john anderson's patch
  • apply scons patches from alexis
  • fix crash when taking MIDI ports online+offline
  • try to prevent aborts when shutting down due to metering thread
  • start work on reconstructing GlobalFOOCommand commands
  • use ftruncate to hint at peakfile preallocation to reduce fragmentation
  • added logarithmic option for waveform scaling (flagrant disregard for feature-freeze)
  • added/fixed save/restore of rectified and logscale waveform options in session
  • modified sconstruct to look for certain libs in some common locations (/usr/local and /opt/local), this should be user controllable but isnt yet.
  • deals better with the libsndfile build when flac is installed
  • notice new locate requests while servicing old ones (makes a difference on large sessions)
  • write new session file to a different name then rename. this way if writing the file fails, the old file still exists. backup file still created.
  • cleanup handling of input changes at startup (a bit faster now)
  • auditioner connects to first two physical outputs, not hard-coded names
  • stop AudioEngine (JACK client) at shutdown, as first step, not last
  • start engine before loading session, always - all sessions start "clean" now (i.e. not marked dirty and requiring a save)
  • fix crash caused when loading one session after another
  • truncate plugin and plugin parameter names in track control area (this used to make all the control areas grow horizontally)
  • do not save all of the undo history. - this has been causing memory issues upon reload. - depth is now limited by a Configuration parameter - defaults to 100 - no GUI editor for this parameter
  • new icons from thorsten
  • removed "orig_coordinates" debugging file
  • (BIG) use shared_ptr for all Playlist handling
  • "Cleanup" works again (more testing requested, use throwaway sessions)
  • Duplicated corrections done at revision 1175 for the plain "New" playlist dialog.
  • Zoom drag area now reaches the bottom of the canvas
  • Make playlists selected from other tracks visible in the playlist menu accessed from "p" on the track header
  • "Remove last capture" added to the edit menu (it has been dropped accidentally in the transition process)
  • Ctrl-delete bound to remove last capture
  • Fixed loop play keyboard binding ("l")
  • don't save keybindings during startup
  • install and run using lib64 on x86_64 platforms
  • handle JACK port registration errors cleanly
  • specific JACK error message handler installed
  • removed debugging code that output fixed signals for "Audio 2"
  • tweaked panner appearance and consistency, panner line now distinct color from triangles.
  • shift-click now reverts panner to center, left or right depending on number of channels.
  • fixed region editor re-show problem
  • updated OSX build scripts to automate making universal binaries
  • changes the way SMPTE format is stored in the session file. Please take note that the next time you open an existing ardour session, your "Timecode fps" setting will be lost and replaced with 30NDF.
  • snap to non BBT values no longer floors to the lower value
  • Handle non-integer SMPTE framerates properly
  • Calculate HMS in the verbose canvas cursor properly
  • resize the editor zoom buttons
  • Use a fixed size for the editor clock SMPTE display
  • Fix SMPTE framerate selection not "sticking" or producing incorrect values
  • "play range" added
  • "play region" should work again
  • fix for use with jackdmp
  • added max peak hold state to IO so that the true held peaks can be displayed in the numeric field in the gui.
  • returned meter falloff to proper slower speeds

Compiled it fine but I end up with this :
$ ardour2
Ardour/GTK2.0beta10
(construit avec 1266 et GCC version 4.1.2 20061212 (prerelease) (Ubuntu 4.1.1-21ubuntu3))
Copyright © 1999-2006 Paul Davis
Pour certaines parties, Copyright © Steve Harris, Ari Johnson, Brett Viren, Joel Baker

Ardour est distribué sans AUCUNE GARANTIE
pas même de COMMERCIALISATION
ou d’ADÉQUATION À UN BUT PARTICULIER.
Ceci est un logiciel libre, et vous êtes encouragé à le distribuer
sous certaines conditions ; voir le fichier source pour les conditions de distribution.
Loading ui configuration file /etc/ardour2/ardour2_ui.rc
theme_init() called from internal clearlooks engine!
loading system configuration file /etc/ardour2/ardour_system.rc
loading user configuration file /home/raph/.ardour2/ardour.rc
OSC @ osc.udp://STAN:3819/
ardour: [INFO]: Using SSE optimized routines
Erreur de segmentation (core dumped)

It runs fine with
$ardour2 -O

SSE optimization seems to be the issue here.

Note that i use a x86_64 distro.

Should I post a bug report on the tracker?

Which distro are you using? We got a similar report yesterday from an Ubuntu Edgy 64 bit user. It seems this is connected with the version of gcc in Edgy.

Tryed with ubuntu edgy and feisty (to be released version). I’ll try to update gcc…

Just launched for OSX 10.4 on a Mirror door G4 1.25. Everything seems to run fine and it looks beautiful. There is a font issue with the “Slide Edit/Splice Edit” and cursor menus. Everything else is awesome!

A new, 99% confirmed fix for the “crash on x86_64 when compiled with optimization or without debugging” is now in svn.

Just compiled it with DEBUG=yes and … no more segfault!

Do anyone have a clue about what can do that?

To rdoursenaud: This is a known issue and a probable fix is in SVN already.

I am having the same problem as rdoursenaud. I’m using Fedora Core 5 and gcc version “4.1.0 20060304 (Red Hat 4.1.0-3)”. Likewise, it seems to run fine (as far as I have been able to tell) with the “-O” flag.

– ps a few minutes later: it just sank into my thick skull that the problem is fixed. Sorry…

Even i have no problems
it runs fine.

ReviewKings

great post sir…
thanks for sharing. really helped a lot here.
regards,

==================================
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I guess there is no problem with that, as even i have got the same output and able to run it fine.
Thanks
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It Runs fine Even with me too.
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I would definitely suggest you try Fedora which is cool release from linux and i hope you love it using.
Acai berry

Yes Even i dint find any problems,I dunno why these guys are complaining.
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kaylacooper, same problem…
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Just launched for OSX 10.4 on a Mirror door G4 1.25. Everything seems to run fine and it looks beautiful. There is a font issue with the “Slide Edit/Splice Edit” and cursor menus. Everything else is awesome!
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Compiled it fine but I end up with this :
$ ardour2
Ardour/GTK2.0beta10
(construit avec 1266 et GCC version 4.1.2 20061212 (prerelease) (Ubuntu 4.1.1-21ubuntu3))
Copyright © 1999-2006 Paul Davis
Pour certaines parties, Copyright © Steve Harris, Ari Johnson, Brett Viren, Joel Baker

Ardour est distribué sans AUCUNE GARANTIE

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