Releases

Ardour 5.10 released

We are pleased to announce the availability of Ardour 5.10. This is primarily a bug-fix release, with several important fixes for recent selection/cut/copy/paste regressions along with fixes for many long standing issues large and small.

This release also sees the arrival of VCA slave automation, along with improvements in overall VCA master/slave behaviour. There are also significant extensions to Ardour's OSC support.

Read more below for the full list of features, improvements and fixes.

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Ardour 5.9 released

Ardour 5.9 is now available, representing several months of development that spans some new features and many improvements and fixes.

Among other things, some significant optimizations were made to redraw performance on OS X/macOS that may be apparent if you are using Ardour on that platform. There were further improvements to tempo and MIDI related features and lots of small improvements to state serialization. Support for the Presonus Faderport 8 control surface was added (see the manual for some quite thorough documentation).

As usual, there are also dozens or hundreds of other fixes based on continuing feedback from wonderful Ardour users worldwide.

Read more below for the full list of features, improvements and fixes.

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Ardour 5.8 released

Although Ardour 5.6 contained some really great new features and important fixes, it turned out to contain a number of important regressions compared to 5.5. Some were easily noticed and some were more obscure. Nobody is happy when this happens, and we apologize for any frustration or issues that arose from inadequate testing of 5.6.

To address these problems, we are making a quick "hotfix" release of Ardour 5.8, which also brings the usual collection of small features and other bug fixes.

Linux distributions are asked to immediately and promptly replace 5.6 with 5.8 to reduce issues for Ardour users who get the program directly via their software management tools.

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Read more below for full details ...

Ardour 5.6 released

Another two months of development has rolled by, involving more than 600 commits by developers, and it's time for us to release Ardour 5.6. Although there are no major new features in this release, there is the usual list of dozens of bug fixes major and minor, plus some workflow and GUI enhancements. There has been a significant rearrangement of the transport bar to try to use space more efficiently and effectively. The new design also permits session navigation while using the Mixer tab, and there are numerous optionally visible elements. Similarly, the Preferences dialog was rearranged to try to make it easier to find and browse the many, many available options. Other interesting new features: session archiving, a new General MIDI default synth for MIDI tracks, and direct and immediate control of routing for heavily multichannel (typically multitimbral) synth plugins.

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Read more below for the full details ....

Ardour 5.5 released

Ardour 5.5 is now available, with a variety of new features and many notable and not-so-notable fixes. Among the notable new features are support for VST 2.4 plugins on OS X, the ability to have MIDI input follow MIDI track selection, support for Steinberg CC121, Avid Artist & Artist Mix Control surfaces, "fanning out" of instrument outputs to new tracks/busses and the often requested ability to do horizontal zoom via vertical dragging on the rulers. There are also the usual always-ongoing improvements to scripting and OSC support.

As in the past, some features including OSX VST support, Instrument Fanout, and Avid Artist support were made possible by sponsorship from Harrison Consoles.

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Ardour 5.4 released

Ardour 5.4 is now available, with important bug fixes for MIDI (including looping), dozens of less significant but still noteworthy fixes and new features, plus the first version of our support for Ableton's Push 2 surface.

For full details, read more below ...

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Ardour 5.3 released

Ardour 5.3 is almost entirely a bug fix release that corrects a number of issues noticed and corrected since 5.1.

There was no 5.2 release, due to a mistake during the release process.

If you're looking for information about Ardour 5.0, you'll want to read the release notes.

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Read the full details below ...

Ardour 5.1 released

Ardour 5.1 is primarily a bug fix release that corrects a number of issues (some notable, some minor) that were discovered after 5.0 had been released. There are a few new features and some improvements in the GUI, Lua and OSC support. Most users will want to upgrade to 5.1 as soon as possible.

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Read the full list of changes below...

Ardour 5.0 released

Ardour 5.0 is now available for Linux, OS X and Windows. This is a major release focused on substantial changes to the GUI and major new features related to mixing, plugin use, tempo maps, scripting and more. As usual, there are also hundreds of bug fixes. Ardour 5.0 can be parallel-installed with older versions of the program, and does not use the same preference files. It will load sessions from Ardour 2, 3 and 4, though with some potential minor changes.

Windows is now a supported platform

This is the first version of Ardour with official Windows support. Several years of products based on Ardour and our own nightly builds for Windows have made us confident that Ardour runs just as well on Windows as other platforms. We will not be providing support with:

  • installing Ardour on Windows
  • issues with audio hardware
  • system- or user-specific issues
These are out of scope for our developers and user community. However if you have issues actually doing stuff with Ardour, or there are generic problems affecting all Windows users, we will try to provide Windows users with the same kind of assistance that we do on Linux and OS X.

Read more below for the full list of changes ....

What's coming in Ardour 5.0

It has been longer than usual since the last release of Ardour, and I wanted to give people a sense of the amazing stuff that we're soon going to be releasing as part of Ardour 5.0. We don't have a release date yet, but things are rapidly shaping up and we hope to see 5.0 greet the world in the next few weeks. Read on below for some of the highlights ...