Ardour 3 Beta 4a Released

Ardour 3 beta 4 arrived after more than 3 months of development activity, and more than 1000 commits to the source code repository. Beta 4a followed rapidly after a deadlock was discovered when pasting regions, and incidentally gained support for MIDI region export along the way.

This is the last beta release before 3.0 is actually released. As of this release, 3.0 is now in "feature freeze". There are many bugs to fix and UI details to fix/improve, but there will be no new functionality added before the release. We know that there are many things about 3.0 that need to be improved, and they will be, but the big push is now to get to a release that we can stand behind and get more users switched over to, thus allowing us to move to post-3.0 development.

As usual, there are a gaggle of new features, as detailed below.

Ardour3 Beta 3 released

Another month, another beta release. The original plan was to defer beta3 until the last new functionality was in place, but there are just two items remaining, and meanwhile some really great stuff has been done that deserves wider testing. Beta4 will finalize the functionality for 3.0 and then Beta5 will be about a big bug-squashing and polishing effort. Please keep in mind that after 3.0 is released, you can expect the same rolling release pattern - development doesn't stop just because we hit 3.0!


Please read more below for the details on new features, GUI improvements, bug fixes and contributors.

linuxDSP PEQ-2A V1.01 Now Available.

linuxDSP PEQ-2A V1.01 is now available. This update adds 32 and 64Bit linuxVST versions, and Physical Control Weighting, which adds a small amount of 'weight' to the GUI controls in order to replicate the 'feel' of high quality rotary controls. In addition, this enables greater precision for small control moves while still enabling wide ranging control changes when required. This is a free update for anyone who has already purchased the original version.

See for more details and downloads.

Ardour3 Beta 2 released

Another month, another Ardour3 beta! More than 130 fixes and changes since beta1, all documented below. Download at:

(A problem with the 32 bit package was noted - it has been rebuilt and the new version is now at the link shown above)

Installing (Linux Only)

To install, untar the tar file you download, then in a Terminal window, run

cd .../where/you/put/the/unpacked/tarball
sh ./
Ardour is self-contained - it installs into /opt and will not touch any other files on your system except for adding itself to the desktop menu. An uninstall script is included (and will be used when you upgrade to beta3.

Important notes for any OS X beta testers

  1. You must be using JackOSX 0.89 (the latest release). Earlier versions of JackOSX will cause strange behaviour and/or crashes. Upgrading from existing JackOSX versions is recommended anyway, even if you are using it with Ardour2 or other software.
  2. If you want access to any hardware MIDI ports and/or other MIDI software on your OS X system, you need to start JACK with JackPilot and ensure that the CoreMIDI bridge is enabled in its preferences settings.
  3. As with beta1 and the zero-cost prebuilt versions of Ardour, plugin preset saving is disabled.

My hope is that there will be two more betas before Ardour 3.0. Beta 3 will concentrate on remaining matters of functionality that must work, and Beta 4 will focus mostly on polish and the first time user experience. I doubt that these boundaries will be strictly adhered to, tough.

Ardour3 Beta 1a released

After a furious 3 months (more than 600 code commits), the Ardour team is pleased to announce the release of Ardour 3.0 Beta 1. This is the first version of Ardour 3 that has support for OS X (Intel only for now, sorry PPC users), where you will find fully functional AudioUnit instrument support among all the other goodies that Ardour 3 brings. The (very long) list below documents the other many changes, including support for Linux native VSTs, an initial new version of Freesound browsing, some shinier (and perhaps out of place) new buttons, and a metric ton of bug fixes and improvements.
This is an update of the beta1 release from earlier today. It corrects several packaging errors in beta1, and by coincidence contains a couple of new features and bug fixes. If you downloaded beta1, please upgrade to this version.
Read more below for full details, including some notes on the OSX release.

Ardour 2.8.12 released (with support for OS X Lion)

After a year in which Ardour 2 has seen little focused development due to the work on Ardour 3, the release of OS X Lion finally created the motivation to consolidate the accumulation of patches and improvements and release 2.8.12. The list of changes is suprisingly long for something supposedly in maintainance-only mode, and its a good list. The most important changes are probably Lion support, the arrival of binary packages for Linux (these should run on any Linux system, with no dependencies on your existing system libraries), and major fixes to the way Ardour handles latency and the alignment of newly recorded material.

Please note that Ardour now requires the latest JACK latency API which can be found in JACK1 0.120.2 or JACK2 1.9.7 (on OS X, JackOSX 0.88) or any later versions. Using Ardour 2.8.12 with older versions of JACK will lead to random crashes and generally bad behaviour. There's no reason not to upgrade JACK if you haven't already done so.

Full details on the changes and fixes can be found below...

Ardour 3.0 alpha 10 released

The final alpha of the Ardour 3 release plans is now available. The list of changes is long, but it is dominated by bug fixes (some rather significant) and cosmetics, with no new features except for the ability to rename sessions. The full list is available below, as always.

The next release will be beta1, and will be available for OS X as well as Linux

Ready-to-run binary packages can be found here:

Read more below for the full description of changes.

Ardour 3.0 alpha 9 released

Ardour 3.0 alpha9 is now out. There's a nice new feature for people using 1 MIDI device to record multiple tracks, and some very necessary fixes for track visibility, height control and general layout in the editor window, plus the usual selection of crashing and missing functionality bug fixes. I expect a few glitches with the new stuff, so please do leave feedback via the bug tracker or the ardour-users email list (not the forums) .

Ready-to-run binary packages can be found here:

For full details, please read more below ...

Ardour 3.0 alpha 8 released

3.0 alpha8 is now available. Its not a huge set of changes, but does include fixes for several crashing bugs. One important thing to note up-front is that some changes introduced in alpha7 have seriously broken a number of aspects of automation track display and editing (this includes MIDI Controller data). Fixing these issues (not being able to edit the data, track heights and visibility being wrong) will be the first priority when I start working on alpha9 next week.

Ready-to-run binary packages can be found here:

Ardour 3.0 alpha 7 released

Hot on the heels of alpha6, here is the 7th alpha release of Ardour 3.0. This fixes a major regression related to panning in alpha6, adds MIDI note selection channel editing, and a variety of other fixes and improvements (See below for more details). Ready-to-run binary packages can be found here: