Gdk::Color unique_random_color(std::list< Gdk::Color > &)
std::string get_string(const std::string &id, const std::string &prop_name, bool *empty=0)
std::string gui_property(const std::string &property_name) const
static ARDOUR_UI * instance()
static Gdk::Color unique_random_color()
boost::unordered_map< std::string, std::string > property_hashtable
virtual bool set_marked_for_display(bool)
GUIObjectState * gui_object_state
AxisView(ARDOUR::Session *sess)
virtual std::string state_id() const =0
static std::list< Gdk::Color > used_colors
bool string_is_affirmative(const std::string &str)
static GUIObjectState & gui_object_state()
void set_gui_property(const std::string &property_name, const T &value)
bool marked_for_display() const