#include <jack_connection.h>
Definition at line 11 of file jack_connection.h.
◆ JackConnection()
ARDOUR::JackConnection::JackConnection |
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const std::string & |
client_name, |
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const std::string & |
session_uuid |
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) |
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◆ ~JackConnection()
ARDOUR::JackConnection::~JackConnection |
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◆ client_name()
const std::string& ARDOUR::JackConnection::client_name |
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const |
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inline |
◆ close()
int ARDOUR::JackConnection::close |
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◆ connected()
bool ARDOUR::JackConnection::connected |
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const |
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inline |
◆ halted_callback()
void ARDOUR::JackConnection::halted_callback |
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◆ halted_info_callback()
void ARDOUR::JackConnection::halted_info_callback |
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jack_status_t |
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const char * |
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◆ in_control()
static bool ARDOUR::JackConnection::in_control |
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inlinestatic |
◆ jack()
jack_client_t* ARDOUR::JackConnection::jack |
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const |
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inline |
◆ open()
int ARDOUR::JackConnection::open |
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◆ probed_buffer_size()
uint32_t ARDOUR::JackConnection::probed_buffer_size |
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const |
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inline |
◆ probed_sample_rate()
uint32_t ARDOUR::JackConnection::probed_sample_rate |
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const |
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inline |
◆ _client_name
std::string ARDOUR::JackConnection::_client_name |
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private |
◆ _in_control
bool ARDOUR::JackConnection::_in_control |
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staticprivate |
◆ _jack
jack_client_t* volatile ARDOUR::JackConnection::_jack |
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private |
◆ _probed_buffer_size
uint32_t ARDOUR::JackConnection::_probed_buffer_size |
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private |
◆ _probed_sample_rate
uint32_t ARDOUR::JackConnection::_probed_sample_rate |
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private |
◆ Connected
◆ Disconnected
PBD::Signal<void(const char*)> ARDOUR::JackConnection::Disconnected |
◆ session_uuid
std::string ARDOUR::JackConnection::session_uuid |
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private |
The documentation for this class was generated from the following file: