#include <lua_api.h>
Definition at line 492 of file lua_api.h.
◆ LuaTableRef()
ARDOUR::LuaTableRef::LuaTableRef |
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◆ ~LuaTableRef()
ARDOUR::LuaTableRef::~LuaTableRef |
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◆ assign()
template<typename T >
static void ARDOUR::LuaTableRef::assign |
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luabridge::LuaRef * |
rv, |
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T |
key, |
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const LuaTableEntry & |
s |
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staticprivate |
◆ findclasskey()
static void* ARDOUR::LuaTableRef::findclasskey |
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lua_State * |
L, |
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const void * |
key |
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) |
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staticprivate |
◆ get()
int ARDOUR::LuaTableRef::get |
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lua_State * |
L | ) |
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◆ set()
int ARDOUR::LuaTableRef::set |
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lua_State * |
L | ) |
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◆ _data
The documentation for this class was generated from the following file: