ardour
|
#include <scene_change.h>
Public Member Functions | |
SceneChange () | |
virtual | ~SceneChange () |
uint32_t | color () const |
void | set_color (uint32_t) |
bool | color_out_of_bounds () const |
Public Member Functions inherited from PBD::Stateful | |
Stateful () | |
virtual | ~Stateful () |
virtual XMLNode & | get_state (void)=0 |
virtual int | set_state (const XMLNode &, int version)=0 |
virtual bool | apply_changes (PropertyBase const &) |
PropertyChange | apply_changes (PropertyList const &) |
const OwnedPropertyList & | properties () const |
void | add_property (PropertyBase &s) |
void | add_extra_xml (XMLNode &) |
XMLNode * | extra_xml (const std::string &str, bool add_if_missing=false) |
void | save_extra_xml (const XMLNode &) |
const PBD::ID & | id () const |
bool | set_id (const XMLNode &) |
void | set_id (const std::string &) |
void | reset_id () |
void | clear_changes () |
virtual void | clear_owned_changes () |
PropertyList * | get_changes_as_properties (Command *) const |
virtual void | rdiff (std::vector< Command * > &) const |
bool | changed () const |
virtual PropertyList * | property_factory (const XMLNode &) const |
virtual void | suspend_property_changes () |
virtual void | resume_property_changes () |
bool | property_changes_suspended () const |
Static Public Member Functions | |
static boost::shared_ptr < SceneChange > | factory (const XMLNode &, int version) |
Public Attributes | |
PBD::Signal0< void > | ColorChanged |
Public Attributes inherited from PBD::Stateful | |
PBD::Signal1< void, const PropertyChange & > | PropertyChanged |
Static Public Attributes | |
static std::string | xml_node_name = X_("SceneChange") |
static const uint32_t | out_of_bound_color = 0x00000000 |
Static Public Attributes inherited from PBD::Stateful | |
static int | current_state_version = 0 |
static int | loading_state_version = 0 |
Protected Attributes | |
uint32_t | _color |
Protected Attributes inherited from PBD::Stateful | |
XMLNode * | _extra_xml |
XMLNode * | _instant_xml |
PBD::PropertyChange | _pending_changed |
Glib::Threads::Mutex | _lock |
std::string | _xml_node_name |
name of node to use for this object in XML More... | |
OwnedPropertyList * | _properties |
Additional Inherited Members | |
Protected Member Functions inherited from PBD::Stateful | |
void | add_instant_xml (XMLNode &, const std::string &directory_path) |
XMLNode * | instant_xml (const std::string &str, const std::string &directory_path) |
void | add_properties (XMLNode &) |
PropertyChange | set_values (XMLNode const &) |
virtual void | post_set (const PropertyChange &) |
virtual void | send_change (const PropertyChange &) |
virtual void | mid_thaw (const PropertyChange &) |
Definition at line 30 of file scene_change.h.
SceneChange::SceneChange | ( | ) |
Definition at line 42 of file scene_change.cc.
|
inlinevirtual |
Definition at line 34 of file scene_change.h.
uint32_t SceneChange::color | ( | ) | const |
Definition at line 55 of file scene_change.cc.
|
inline |
Definition at line 41 of file scene_change.h.
|
static |
Definition at line 31 of file scene_change.cc.
void SceneChange::set_color | ( | uint32_t | c | ) |
Definition at line 48 of file scene_change.cc.
|
protected |
Definition at line 48 of file scene_change.h.
PBD::Signal0<void> ARDOUR::SceneChange::ColorChanged |
Definition at line 44 of file scene_change.h.
|
static |
Definition at line 42 of file scene_change.h.
|
static |
Definition at line 37 of file scene_change.h.