ardour
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#include <scene_changer.h>
Public Member Functions | |
SceneChanger (Session &s) | |
virtual | ~SceneChanger () |
virtual void | run (framepos_t start, framepos_t end)=0 |
virtual void | locate (framepos_t where)=0 |
Public Member Functions inherited from ARDOUR::SessionHandleRef | |
SessionHandleRef (ARDOUR::Session &s) | |
virtual | ~SessionHandleRef () |
Public Member Functions inherited from PBD::ScopedConnectionList | |
ScopedConnectionList () | |
virtual | ~ScopedConnectionList () |
void | add_connection (const UnscopedConnection &c) |
void | drop_connections () |
Additional Inherited Members | |
Protected Member Functions inherited from ARDOUR::SessionHandleRef | |
virtual void | session_going_away () |
virtual void | insanity_check () |
Protected Attributes inherited from ARDOUR::SessionHandleRef | |
ARDOUR::Session & | _session |
Definition at line 43 of file scene_changer.h.
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inline |
Definition at line 46 of file scene_changer.h.
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inlinevirtual |
Definition at line 47 of file scene_changer.h.
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pure virtual |
Implemented in ARDOUR::MIDISceneChanger.
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pure virtual |
Implemented in ARDOUR::MIDISceneChanger.