#include <m2_pad.h>
Definition at line 29 of file m2_pad.h.
◆ M2PadInterface()
ArdourSurface::M2PadInterface::M2PadInterface |
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inline |
◆ ~M2PadInterface()
virtual ArdourSurface::M2PadInterface::~M2PadInterface |
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inlinevirtual |
◆ color()
virtual void ArdourSurface::M2PadInterface::color |
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uint8_t & |
r, |
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uint8_t & |
g, |
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uint8_t & |
b |
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) |
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inlinevirtual |
◆ pressure()
virtual float ArdourSurface::M2PadInterface::pressure |
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const |
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inlinevirtual |
◆ set_color()
virtual void ArdourSurface::M2PadInterface::set_color |
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uint32_t |
rgba | ) |
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inlinevirtual |
◆ set_value()
virtual void ArdourSurface::M2PadInterface::set_value |
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uint16_t |
v | ) |
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inlinevirtual |
◆ value()
virtual uint16_t ArdourSurface::M2PadInterface::value |
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const |
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inlinevirtual |
◆ aftertouch
PBD::Signal<void(float)> ArdourSurface::M2PadInterface::aftertouch |
◆ changed
PBD::Signal<void(float)> ArdourSurface::M2PadInterface::changed |
◆ event
PBD::Signal<void(float, bool)> ArdourSurface::M2PadInterface::event |
◆ pressed
PBD::Signal<void(float)> ArdourSurface::M2PadInterface::pressed |
◆ released
PBD::Signal<void()> ArdourSurface::M2PadInterface::released |
The documentation for this class was generated from the following file: