#include <state.h>
Definition at line 55 of file state.h.
◆ NodeState() [1/3]
ArdourSurface::NodeState::NodeState |
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◆ NodeState() [2/3]
ArdourSurface::NodeState::NodeState |
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std::string |
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◆ NodeState() [3/3]
◆ add_addr()
void ArdourSurface::NodeState::add_addr |
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uint32_t |
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◆ add_val()
void ArdourSurface::NodeState::add_val |
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TypedValue |
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◆ debug_str()
std::string ArdourSurface::NodeState::debug_str |
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const |
◆ n_addr()
int ArdourSurface::NodeState::n_addr |
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const |
◆ n_val()
int ArdourSurface::NodeState::n_val |
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const |
◆ node()
std::string ArdourSurface::NodeState::node |
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const |
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inline |
◆ node_addr_hash()
std::size_t ArdourSurface::NodeState::node_addr_hash |
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const |
◆ nth_addr()
uint32_t ArdourSurface::NodeState::nth_addr |
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int |
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const |
◆ nth_val()
TypedValue ArdourSurface::NodeState::nth_val |
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int |
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const |
◆ operator<()
bool ArdourSurface::NodeState::operator< |
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const NodeState & |
other | ) |
const |
◆ operator==()
bool ArdourSurface::NodeState::operator== |
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const NodeState & |
other | ) |
const |
◆ _addr
◆ _node
std::string ArdourSurface::NodeState::_node |
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private |
◆ _val
The documentation for this class was generated from the following file: