#include <dispatcher.h>
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void | transport_tempo_handler (Client, const NodeStateMessage &) |
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void | transport_roll_handler (Client client, const NodeStateMessage &) |
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void | transport_record_handler (Client client, const NodeStateMessage &) |
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void | strip_gain_handler (Client, const NodeStateMessage &) |
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void | strip_pan_handler (Client, const NodeStateMessage &) |
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void | strip_mute_handler (Client, const NodeStateMessage &) |
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void | strip_plugin_enable_handler (Client, const NodeStateMessage &) |
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void | strip_plugin_param_value_handler (Client, const NodeStateMessage &) |
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void | update (Client, std::string, TypedValue) |
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void | update (Client, std::string, uint32_t, TypedValue) |
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void | update (Client, std::string, uint32_t, uint32_t, TypedValue) |
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void | update (Client, std::string, uint32_t, uint32_t, uint32_t, TypedValue) |
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void | update (Client, std::string, const AddressVector &, const ValueVector &) |
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Definition at line 30 of file dispatcher.h.
◆ DispatcherMethod
typedef void(WebsocketsDispatcher::* ArdourSurface::WebsocketsDispatcher::DispatcherMethod) (Client, const NodeStateMessage &) |
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◆ NodeMethodMap
◆ WebsocketsDispatcher()
◆ ~WebsocketsDispatcher()
virtual ArdourSurface::WebsocketsDispatcher::~WebsocketsDispatcher |
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◆ dispatch()
◆ strip_gain_handler()
◆ strip_mute_handler()
◆ strip_pan_handler()
◆ strip_plugin_enable_handler()
◆ strip_plugin_param_value_handler()
void ArdourSurface::WebsocketsDispatcher::strip_plugin_param_value_handler |
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Client |
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const NodeStateMessage & |
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◆ transport_record_handler()
void ArdourSurface::WebsocketsDispatcher::transport_record_handler |
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const NodeStateMessage & |
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◆ transport_roll_handler()
◆ transport_tempo_handler()
◆ update() [1/5]
◆ update() [2/5]
void ArdourSurface::WebsocketsDispatcher::update |
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Client |
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std::string |
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TypedValue |
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◆ update() [3/5]
void ArdourSurface::WebsocketsDispatcher::update |
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Client |
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std::string |
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uint32_t |
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TypedValue |
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◆ update() [4/5]
void ArdourSurface::WebsocketsDispatcher::update |
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Client |
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std::string |
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uint32_t |
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uint32_t |
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TypedValue |
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◆ update() [5/5]
void ArdourSurface::WebsocketsDispatcher::update |
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Client |
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std::string |
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uint32_t |
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uint32_t |
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uint32_t |
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TypedValue |
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◆ update_all_nodes()
void ArdourSurface::WebsocketsDispatcher::update_all_nodes |
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Client |
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◆ _node_to_method
NodeMethodMap ArdourSurface::WebsocketsDispatcher::_node_to_method |
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staticprivate |
The documentation for this class was generated from the following file: