Ardour
9.0-pre0-582-g084a23a80d
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#include <pixbufanimation.h>
Public Member Functions | |
virtual | ~PixbufAnimation () |
GdkPixbufAnimation * | gobj () |
Provides access to the underlying C GObject. More... | |
const GdkPixbufAnimation * | gobj () const |
Provides access to the underlying C GObject. More... | |
GdkPixbufAnimation * | gobj_copy () |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More... | |
int | get_width () const |
int | get_height () const |
bool | is_static_image () const |
Glib::RefPtr< Pixbuf > | get_static_image () |
Glib::RefPtr< PixbufAnimationIter > | get_iter (const GTimeVal *start_time) |
Static Public Member Functions | |
static GType | get_type () G_GNUC_CONST |
static Glib::RefPtr< PixbufAnimation > | create_from_file (const Glib::ustring &filename) |
Related Functions | |
(Note that these are not member functions.) | |
Glib::RefPtr< Gdk::PixbufAnimation > | wrap (GdkPixbufAnimation *object, bool take_copy=false) |
The gdk-pixbuf library provides a simple mechanism to load and represent animations. An animation is conceptually a series of frames to be displayed over time. Each frame is the same size. The animation may not be represented as a series of frames internally; for example, it may be stored as a sprite and instructions for moving the sprite around a background. To display an animation you don't need to understand its representation, however; you just ask gdk-pixbuf what should be displayed at a given point in time.
Definition at line 59 of file pixbufanimation.h.
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virtual |
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static |
int Gdk::PixbufAnimation::get_height | ( | ) | const |
Glib::RefPtr<PixbufAnimationIter> Gdk::PixbufAnimation::get_iter | ( | const GTimeVal * | start_time | ) |
Glib::RefPtr<Pixbuf> Gdk::PixbufAnimation::get_static_image | ( | ) |
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static |
Get the GType for this class, for use with the underlying GObject type system.
int Gdk::PixbufAnimation::get_width | ( | ) | const |
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inline |
Provides access to the underlying C GObject.
Definition at line 98 of file pixbufanimation.h.
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inline |
Provides access to the underlying C GObject.
Definition at line 101 of file pixbufanimation.h.
GdkPixbufAnimation* Gdk::PixbufAnimation::gobj_copy | ( | ) |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
bool Gdk::PixbufAnimation::is_static_image | ( | ) | const |
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related |
A Glib::wrap() method for this object.
object | The C instance. |
take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref. |