#include <plugin_ui.h>
Definition at line 89 of file plugin_ui.h.
◆ PlugUIBase()
◆ ~PlugUIBase()
virtual PlugUIBase::~PlugUIBase |
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◆ activate()
virtual void PlugUIBase::activate |
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inlinevirtual |
◆ add_common_widgets()
void PlugUIBase::add_common_widgets |
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Gtk::HBox * |
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bool |
with_focus = true |
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◆ add_plugin_setting()
void PlugUIBase::add_plugin_setting |
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◆ automation_state_changed()
void PlugUIBase::automation_state_changed |
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◆ browse_presets()
void PlugUIBase::browse_presets |
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◆ bypass_button_release()
◆ deactivate()
virtual void PlugUIBase::deactivate |
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inlinevirtual |
◆ delete_plugin_setting()
void PlugUIBase::delete_plugin_setting |
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◆ focus_toggled()
◆ forward_key_event()
virtual void PlugUIBase::forward_key_event |
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GdkEventKey * |
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inlinevirtual |
◆ get_preferred_height()
virtual gint PlugUIBase::get_preferred_height |
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pure virtual |
◆ get_preferred_width()
virtual gint PlugUIBase::get_preferred_width |
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pure virtual |
◆ grab_focus()
virtual void PlugUIBase::grab_focus |
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inlinevirtual |
◆ has_descriptive_presets()
bool PlugUIBase::has_descriptive_presets |
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const |
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◆ is_external()
virtual bool PlugUIBase::is_external |
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◆ is_external_visible()
virtual bool PlugUIBase::is_external_visible |
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const |
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inlinevirtual |
◆ latency_button_clicked()
void PlugUIBase::latency_button_clicked |
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◆ manage_pins()
void PlugUIBase::manage_pins |
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◆ non_gtk_gui()
virtual bool PlugUIBase::non_gtk_gui |
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const |
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◆ on_window_hide()
virtual void PlugUIBase::on_window_hide |
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inlinevirtual |
◆ on_window_show()
virtual bool PlugUIBase::on_window_show |
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const std::string & |
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inlinevirtual |
◆ plugin_going_away()
void PlugUIBase::plugin_going_away |
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◆ preset_added_or_removed()
void PlugUIBase::preset_added_or_removed |
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◆ preset_selected()
◆ processor_active_changed()
◆ reset_plugin_parameters()
void PlugUIBase::reset_plugin_parameters |
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◆ resizable()
virtual bool PlugUIBase::resizable |
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inlinevirtual |
◆ save_plugin_setting()
void PlugUIBase::save_plugin_setting |
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◆ set_latency_label()
void PlugUIBase::set_latency_label |
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◆ set_tailtime_label()
void PlugUIBase::set_tailtime_label |
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◆ start_updating()
virtual bool PlugUIBase::start_updating |
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GdkEventAny * |
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pure virtual |
◆ stop_updating()
virtual bool PlugUIBase::stop_updating |
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GdkEventAny * |
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pure virtual |
◆ tailtime_button_clicked()
void PlugUIBase::tailtime_button_clicked |
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◆ toggle_cpuload_display()
void PlugUIBase::toggle_cpuload_display |
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◆ toggle_description()
void PlugUIBase::toggle_description |
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◆ toggle_plugin_analysis()
void PlugUIBase::toggle_plugin_analysis |
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◆ update_preset()
void PlugUIBase::update_preset |
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◆ update_preset_list()
void PlugUIBase::update_preset_list |
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◆ update_preset_modified()
void PlugUIBase::update_preset_modified |
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◆ _add_button
◆ _bypass_button
a button to bypass the plugin
Definition at line 146 of file plugin_ui.h.
◆ _delete_button
a button to delete the current preset (if it is a user one)
Definition at line 140 of file plugin_ui.h.
◆ _focus_button
a button to acquire keyboard focus
Definition at line 150 of file plugin_ui.h.
◆ _focus_in_image
◆ _focus_out_image
◆ _latency_button
a button which, when clicked, opens the latency GUI
Definition at line 158 of file plugin_ui.h.
◆ _no_load_preset
int PlugUIBase::_no_load_preset |
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◆ _pi
◆ _pib
◆ _pin_management_button
and self-explaining button :)
Definition at line 148 of file plugin_ui.h.
◆ _preset_browser_button
a button to show a preset browser
Definition at line 142 of file plugin_ui.h.
◆ _preset_combo
a ComboBoxText which lists presets and manages their selection
Definition at line 132 of file plugin_ui.h.
◆ _preset_modified
a label which has a * in if the current settings are different from the preset being shown
Definition at line 134 of file plugin_ui.h.
◆ _reset_button
a button to delete the reset the plugin params
Definition at line 144 of file plugin_ui.h.
◆ _save_button
a button to save the current settings as a new user preset
Definition at line 138 of file plugin_ui.h.
◆ _tailtime_button
a button which, when clicked, opens the tailtime GUI
Definition at line 160 of file plugin_ui.h.
◆ active_connection
◆ automation_latch_all_button
a button which sets all controls' automation setting to Latch
Definition at line 170 of file plugin_ui.h.
◆ automation_manual_all_button
a button which sets all controls' automation setting to Manual
Definition at line 162 of file plugin_ui.h.
◆ automation_play_all_button
a button which sets all controls' automation setting to Play
Definition at line 164 of file plugin_ui.h.
◆ automation_touch_all_button
a button which sets all controls' automation setting to Touch
Definition at line 168 of file plugin_ui.h.
◆ automation_write_all_button
a button which sets all controls' automation setting to Write
Definition at line 166 of file plugin_ui.h.
◆ control_connections
◆ cpuload_expander
an expander containing the plugin cpu profile
Definition at line 156 of file plugin_ui.h.
◆ death_connection
◆ description_expander
an expander containing the plugin description
Definition at line 152 of file plugin_ui.h.
◆ eqgui
◆ KeyboardFocused
sigc::signal<void,bool> PlugUIBase::KeyboardFocused |
◆ latency_dialog
◆ latency_gui
◆ plugin
◆ plugin_analysis_expander
an expander containing the plugin analysis graph
Definition at line 154 of file plugin_ui.h.
◆ preset_added_connection
◆ preset_dialog
◆ preset_gui
◆ preset_removed_connection
◆ stats_gui
◆ tailtime_dialog
◆ tailtime_gui
The documentation for this class was generated from the following file: