Definition at line 210 of file processor_box.h.
◆ Control()
◆ ~Control()
ProcessorEntry::Control::~Control |
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◆ add_state()
void ProcessorEntry::Control::add_state |
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XMLNode * |
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const |
◆ button_clicked()
void ProcessorEntry::Control::button_clicked |
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◆ button_clicked_event()
void ProcessorEntry::Control::button_clicked_event |
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GdkEventButton * |
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private |
◆ button_released()
◆ control_automation_state_changed()
void ProcessorEntry::Control::control_automation_state_changed |
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private |
◆ control_changed()
void ProcessorEntry::Control::control_changed |
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◆ end_touch()
void ProcessorEntry::Control::end_touch |
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int |
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◆ hide_things()
void ProcessorEntry::Control::hide_things |
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◆ name()
std::string ProcessorEntry::Control::name |
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const |
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inline |
◆ set_state()
void ProcessorEntry::Control::set_state |
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XMLNode const * |
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◆ set_tooltip()
void ProcessorEntry::Control::set_tooltip |
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◆ set_visible()
void ProcessorEntry::Control::set_visible |
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bool |
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◆ slider_adjusted()
void ProcessorEntry::Control::slider_adjusted |
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◆ start_touch()
void ProcessorEntry::Control::start_touch |
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int |
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◆ state_id()
std::string ProcessorEntry::Control::state_id |
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const |
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◆ visible()
bool ProcessorEntry::Control::visible |
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const |
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inline |
◆ _adjustment
◆ _button
◆ _connections
◆ _control
◆ _entry
◆ _ignore_ui_adjustment
bool ProcessorEntry::Control::_ignore_ui_adjustment |
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private |
◆ _name
std::string ProcessorEntry::Control::_name |
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private |
◆ _slider
◆ _slider_persistant_tooltip
◆ _visible
bool ProcessorEntry::Control::_visible |
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private |
◆ box
The documentation for this class was generated from the following file: