24 #ifndef ardour_mackie_control_protocol_h 
   25 #define ardour_mackie_control_protocol_h 
   34 #define ABSTRACT_UI_EXPORTS 
   50         class AutomationControl;
 
  113         const MACKIE_NAMESPACE::DeviceInfo& 
device_info()
 const { 
return _device_info; }
 
  127         std::shared_ptr<MACKIE_NAMESPACE::Subview> 
subview() { 
return _subview; }
 
  128         bool zoom_mode ()
 const { 
return modifier_state() & MODIFIER_ZOOM; }
 
  131         bool is_track (std::shared_ptr<ARDOUR::Stripable>) 
const;
 
  135         bool is_bus (std::shared_ptr<ARDOUR::Stripable>) 
const;
 
  137         bool is_vca (std::shared_ptr<ARDOUR::Stripable>) 
const;
 
  139         bool is_mapped (std::shared_ptr<ARDOUR::Stripable>) 
const;
 
  161         typedef std::list<std::shared_ptr<MACKIE_NAMESPACE::Surface> > 
Surfaces;
 
  165         std::shared_ptr<MACKIE_NAMESPACE::Surface> 
nth_surface (uint32_t) 
const;
 
  170         std::list<std::shared_ptr<ARDOUR::Bundle> > 
bundles ();
 
  175         uint32_t 
n_strips (
bool with_locked_strips = 
true) 
const;
 
  212         void update_led(MACKIE_NAMESPACE::Surface&, MACKIE_NAMESPACE::Button & button, MACKIE_NAMESPACE::LedState);
 
  223         typedef std::list<std::shared_ptr<ARDOUR::AutomationControl> > 
ControlList;
 
  255         typedef std::vector<std::shared_ptr<ARDOUR::Stripable> > 
Sorted;
 
  290         typedef std::map<MACKIE_NAMESPACE::Button::ID,ButtonHandlers> 
ButtonMap;
 
  322         std::shared_ptr<MACKIE_NAMESPACE::Subview> 
_subview;
 
  365         void connection_handler (std::weak_ptr<ARDOUR::Port>, std::string name1, std::weak_ptr<ARDOUR::Port>, std::string name2, 
bool);
 
  377         MACKIE_NAMESPACE::LedState 
stop_press(MACKIE_NAMESPACE::Button &);
 
  379         MACKIE_NAMESPACE::LedState 
play_press(MACKIE_NAMESPACE::Button &);
 
  383         MACKIE_NAMESPACE::LedState 
loop_press(MACKIE_NAMESPACE::Button &);
 
  385         MACKIE_NAMESPACE::LedState 
rewind_press(MACKIE_NAMESPACE::Button & button);
 
  387         MACKIE_NAMESPACE::LedState 
ffwd_press(MACKIE_NAMESPACE::Button & button);
 
  388         MACKIE_NAMESPACE::LedState 
ffwd_release(MACKIE_NAMESPACE::Button & button);
 
  397         MACKIE_NAMESPACE::LedState 
left_press(MACKIE_NAMESPACE::Button &);
 
  399         MACKIE_NAMESPACE::LedState 
right_press(MACKIE_NAMESPACE::Button &);
 
  407         MACKIE_NAMESPACE::LedState 
save_press(MACKIE_NAMESPACE::Button &);
 
  411         MACKIE_NAMESPACE::LedState 
zoom_press(MACKIE_NAMESPACE::Button &);
 
  413         MACKIE_NAMESPACE::LedState 
scrub_press(MACKIE_NAMESPACE::Button &);
 
  415         MACKIE_NAMESPACE::LedState 
undo_press (MACKIE_NAMESPACE::Button &);
 
  417         MACKIE_NAMESPACE::LedState 
shift_press (MACKIE_NAMESPACE::Button &);
 
  426         MACKIE_NAMESPACE::LedState 
pan_press (MACKIE_NAMESPACE::Button &);
 
  427         MACKIE_NAMESPACE::LedState 
pan_release (MACKIE_NAMESPACE::Button &);
 
  430         MACKIE_NAMESPACE::LedState 
eq_press (MACKIE_NAMESPACE::Button &);
 
  431         MACKIE_NAMESPACE::LedState 
eq_release (MACKIE_NAMESPACE::Button &);
 
  432         MACKIE_NAMESPACE::LedState 
dyn_press (MACKIE_NAMESPACE::Button &);
 
  433         MACKIE_NAMESPACE::LedState 
dyn_release (MACKIE_NAMESPACE::Button &);
 
  434         MACKIE_NAMESPACE::LedState 
flip_press (MACKIE_NAMESPACE::Button &);
 
  454         MACKIE_NAMESPACE::LedState 
touch_press (MACKIE_NAMESPACE::Button &);
 
  456         MACKIE_NAMESPACE::LedState 
enter_press (MACKIE_NAMESPACE::Button &);
 
  469         MACKIE_NAMESPACE::LedState 
read_press (MACKIE_NAMESPACE::Button&);
 
  471         MACKIE_NAMESPACE::LedState 
write_press (MACKIE_NAMESPACE::Button&);
 
  475         MACKIE_NAMESPACE::LedState 
track_press (MACKIE_NAMESPACE::Button&);
 
  477         MACKIE_NAMESPACE::LedState 
send_press (MACKIE_NAMESPACE::Button&);
 
  487         MACKIE_NAMESPACE::LedState 
aux_press (MACKIE_NAMESPACE::Button&);
 
  488         MACKIE_NAMESPACE::LedState 
aux_release (MACKIE_NAMESPACE::Button&);
 
  493         MACKIE_NAMESPACE::LedState 
user_press (MACKIE_NAMESPACE::Button&);
 
  495         MACKIE_NAMESPACE::LedState 
trim_press (MACKIE_NAMESPACE::Button&);
 
  497         MACKIE_NAMESPACE::LedState 
latch_press (MACKIE_NAMESPACE::Button&);
 
  499         MACKIE_NAMESPACE::LedState 
grp_press (MACKIE_NAMESPACE::Button&);
 
  500         MACKIE_NAMESPACE::LedState 
grp_release (MACKIE_NAMESPACE::Button&);
 
  501         MACKIE_NAMESPACE::LedState 
nudge_press (MACKIE_NAMESPACE::Button&);
 
  503         MACKIE_NAMESPACE::LedState 
drop_press (MACKIE_NAMESPACE::Button&);
 
  507         MACKIE_NAMESPACE::LedState 
click_press (MACKIE_NAMESPACE::Button&);
 
  509         MACKIE_NAMESPACE::LedState 
view_press (MACKIE_NAMESPACE::Button&);
 
  512         MACKIE_NAMESPACE::LedState 
bank_release (MACKIE_NAMESPACE::Button&, uint32_t bank_num);
 
  515         MACKIE_NAMESPACE::LedState 
redo_press(MACKIE_NAMESPACE::Button &);
 
  523         MACKIE_NAMESPACE::LedState 
open_press(MACKIE_NAMESPACE::Button &);
 
NS_MCU ::LedState read_press(NS_MCU ::Button &)
 
PBD::ScopedConnectionList fader_automation_connections
 
NS_MCU ::LedState prog2_clear_solo_press(NS_MCU ::Button &)
 
void update_global_led(int id, NS_MCU ::LedState)
 
bool is_audio_track(std::shared_ptr< ARDOUR::Stripable >) const
 
NS_MCU ::LedState dyn_press(NS_MCU ::Button &)
 
void update_timecode_display()
 
NS_MCU ::LedState prog2_save_press(NS_MCU ::Button &)
 
static const int MODIFIER_SCRUB
 
NS_MCU ::LedState send_press(NS_MCU ::Button &)
 
NS_MCU ::LedState prog2_vst_press(NS_MCU ::Button &)
 
void stripable_selection_changed()
 
bool is_track(std::shared_ptr< ARDOUR::Stripable >) const
 
void force_special_stripable_to_strip(std::shared_ptr< ARDOUR::Stripable > r, uint32_t surface, uint32_t strip_number)
 
void update_configuration_state() const
 
NS_MCU ::LedState miditracks_release(NS_MCU ::Button &)
 
void refresh_current_bank()
 
NS_MCU ::LedState clearsolo_release(NS_MCU ::Button &)
 
NS_MCU ::LedState inputs_press(NS_MCU ::Button &)
 
NS_MCU ::LedState control_press(NS_MCU ::Button &)
 
void set_touch_sensitivity(int)
 
NS_MCU ::LedState master_fader_touch_press(NS_MCU ::Button &)
 
NS_MCU ::LedState prog2_undo_press(NS_MCU ::Button &)
 
NS_MCU ::LedState prog2_clear_solo_release(NS_MCU ::Button &)
 
void notify_solo_active_changed(bool)
 
NS_MCU ::LedState replace_release(NS_MCU ::Button &)
 
NS_MCU ::LedState grp_press(NS_MCU ::Button &)
 
static const int MODIFIER_CMDALT
 
NS_MCU ::LedState drop_release(NS_MCU ::Button &)
 
NS_MCU ::LedState miditracks_press(NS_MCU ::Button &)
 
std::string format_bbt_timecode(ARDOUR::samplepos_t now_sample)
 
uint32_t _current_initial_bank
 
static const int MODIFIER_OPTION
 
int set_state(const XMLNode &, int version)
 
NS_MCU ::LedState record_release(NS_MCU ::Button &)
 
NS_MCU ::LedState undo_release(NS_MCU ::Button &)
 
int16_t ipmidi_base() const
 
NS_MCU ::LedState option_release(NS_MCU ::Button &)
 
std::string format_timecode_timecode(ARDOUR::samplepos_t now_sample)
 
NS_MCU ::LedState channel_right_release(NS_MCU ::Button &)
 
PBD::ScopedConnectionList audio_engine_connections
 
NS_MCU ::LedState scrub_release(NS_MCU ::Button &)
 
NS_MCU ::LedState inputs_release(NS_MCU ::Button &)
 
NS_MCU ::LedState eq_release(NS_MCU ::Button &)
 
bool redisplay_subview_mode()
 
NS_MCU ::DeviceInfo _device_info
 
NS_MCU ::LedState busses_release(NS_MCU ::Button &)
 
Sorted get_sorted_stripables()
 
sigc::connection hui_connection
 
NS_MCU ::LedState stop_press(NS_MCU ::Button &)
 
NS_MCU ::LedState view_press(NS_MCU ::Button &)
 
NS_MCU ::LedState next_marker_press(NS_MCU ::Button &)
 
NS_MCU ::LedState cursor_up_release(NS_MCU ::Button &)
 
NS_MCU ::LedState user_release(NS_MCU ::Button &)
 
void set_ipmidi_base(int16_t)
 
NS_MCU ::LedState nudge_press(NS_MCU ::Button &)
 
NS_MCU ::LedState save_release(NS_MCU ::Button &)
 
void recalibrate_faders()
 
void notify_record_state_changed()
 
void notify_loop_state_changed()
 
NS_MCU ::LedState cmd_alt_release(NS_MCU ::Button &)
 
std::list< std::shared_ptr< NS_MCU ::Surface > > Surfaces
 
static const int MODIFIER_SHIFT
 
ViewMode view_mode() const
 
PBD::ScopedConnection port_connection
 
std::map< NS_MCU ::Button::ID, ButtonHandlers > ButtonMap
 
static const int MODIFIER_NUDGE
 
NS_MCU ::LedState master_fader_touch_release(NS_MCU ::Button &)
 
void set_monitor_on_surface_strip(uint32_t surface, uint32_t strip)
 
NS_MCU ::LedState cursor_right_press(NS_MCU ::Button &)
 
bool midi_input_handler(Glib::IOCondition ioc, MIDI::Port *port)
 
NS_MCU ::LedState fader_touch_release(NS_MCU ::Button &)
 
NS_MCU ::LedState cursor_left_press(NS_MCU ::Button &)
 
bool set_subview_mode(NS_MCU ::Subview::Mode, std::shared_ptr< ARDOUR::Stripable >)
 
NS_MCU ::LedState track_release(NS_MCU ::Button &)
 
void notify_presentation_info_changed(PBD::PropertyChange const &)
 
bool is_bus(std::shared_ptr< ARDOUR::Stripable >) const
 
bool metering_active() const
 
NS_MCU ::LedState dyn_release(NS_MCU ::Button &)
 
void update_led(NS_MCU ::Surface &, NS_MCU ::Button &button, NS_MCU ::LedState)
this is called to generate the midi to send in response to a button press.
 
bool is_midi_track(std::shared_ptr< ARDOUR::Stripable >) const
 
FlipMode flip_mode() const
 
NS_MCU ::LedState click_release(NS_MCU ::Button &)
 
NS_MCU ::DeviceProfile _device_profile
 
std::shared_ptr< ARDOUR::Stripable > first_selected_stripable() const
 
NS_MCU ::LedState ffwd_release(NS_MCU ::Button &button)
 
bool profile_exists(std::string const &) const
 
NS_MCU ::LedState latch_press(NS_MCU ::Button &)
 
NS_MCU ::LedState cursor_up_press(NS_MCU ::Button &)
 
NS_MCU ::LedState nudge_release(NS_MCU ::Button &)
 
std::shared_ptr< NS_MCU ::Subview > subview()
 
NS_MCU ::LedState cancel_release(NS_MCU ::Button &)
 
NS_MCU ::LedState plugin_release(NS_MCU ::Button &)
 
ARDOUR::Session & get_session()
 
const NS_MCU ::DeviceInfo & device_info() const
 
NS_MCU ::LedState save_press(NS_MCU ::Button &)
 
NS_MCU ::LedState user_a_press(NS_MCU ::Button &)
 
NS_MCU ::LedState write_press(NS_MCU ::Button &)
 
NS_MCU ::LedState fader_touch_press(NS_MCU ::Button &)
 
NS_MCU ::LedState loop_release(NS_MCU ::Button &)
 
NS_MCU ::LedState prog2_right_release(NS_MCU ::Button &)
 
PBD::Signal< void()> DeviceChanged
 
void connect_session_signals()
 
void select_range(uint32_t pressed)
 
NS_MCU ::LedState read_release(NS_MCU ::Button &)
 
void check_fader_automation_state()
 
NS_MCU ::LedState channel_right_press(NS_MCU ::Button &)
 
NS_MCU ::LedState user_b_press(NS_MCU ::Button &)
 
void notify_parameter_changed(std::string const &)
 
uint32_t global_index_locked(NS_MCU ::Strip &)
 
sigc::connection redisplay_connection
 
std::shared_ptr< ARDOUR::Bundle > _input_bundle
 
NS_MCU ::LedState user_press(NS_MCU ::Button &)
 
void notify_subview_stripable_deleted()
 
NS_MCU ::LedState timecode_beats_press(NS_MCU ::Button &)
 
NS_MCU ::LedState scrub_press(NS_MCU ::Button &)
 
NS_MCU ::LedState right_press(NS_MCU ::Button &)
 
NS_MCU ::LedState trim_press(NS_MCU ::Button &)
 
NS_MCU ::LedState plugin_press(NS_MCU ::Button &)
 
ControlList down_controls(ARDOUR::AutomationType, uint32_t pressed)
 
int switch_banks(uint32_t first_remote_id, bool force=false)
 
int set_device_info(const std::string &device_name)
 
void handle_button_event(NS_MCU ::Surface &, NS_MCU ::Button &button, NS_MCU ::ButtonState)
 
NS_MCU ::LedState clearsolo_press(NS_MCU ::Button &)
 
NS_MCU ::LedState audioinstruments_press(NS_MCU ::Button &)
 
void notify_monitor_added_or_removed()
 
NS_MCU ::LedState master_press(NS_MCU ::Button &)
 
NS_MCU ::LedState timecode_beats_release(NS_MCU ::Button &)
 
NS_MCU ::LedState marker_release(NS_MCU ::Button &)
 
NS_MCU ::LedState flip_press(NS_MCU ::Button &)
 
void set_view_mode(ViewMode)
 
NS_MCU ::LedState prog2_left_press(NS_MCU ::Button &)
 
NS_MCU ::LedState cursor_down_press(NS_MCU ::Button &)
 
DownButtonMap _down_buttons
 
NS_MCU ::LedState drop_press(NS_MCU ::Button &)
 
NS_MCU ::LedState cmd_alt_press(NS_MCU ::Button &)
 
static MackieControlProtocol * instance()
 
void notify_transport_state_changed()
 
NS_MCU ::LedState redo_press(NS_MCU ::Button &)
 
NS_MCU ::LedState shift_release(NS_MCU ::Button &)
 
NS_MCU ::LedState marker_press(NS_MCU ::Button &)
 
PBD::Signal< void(std::shared_ptr< NS_MCU ::Surface >)> ConnectionChange
 
std::set< uint32_t > DownButtonList
 
void notify_metering_state_changed()
 
NS_MCU ::LedState play_press(NS_MCU ::Button &)
 
NS_MCU ::LedState touch_release(NS_MCU ::Button &)
 
std::shared_ptr< NS_MCU ::Surface > get_surface_by_raw_pointer(void *) const
 
NS_MCU ::LedState record_press(NS_MCU ::Button &)
 
int modifier_state() const
 
void add_down_select_button(int surface, int strip)
 
std::shared_ptr< ARDOUR::Bundle > _output_bundle
 
NS_MCU ::LedState redo_release(NS_MCU ::Button &)
 
XMLNode & get_state() const
 
PBD::ScopedConnectionList stripable_connections
 
PBD::ScopedConnectionList session_connections
 
NS_MCU ::LedState cancel_press(NS_MCU ::Button &)
 
NS_MCU ::LedState next_marker_release(NS_MCU ::Button &)
 
bool stripable_is_locked_to_strip(std::shared_ptr< ARDOUR::Stripable >) const
 
NS_MCU ::LedState send_release(NS_MCU ::Button &)
 
NS_MCU ::LedState pan_release(NS_MCU ::Button &)
 
bool is_mapped(std::shared_ptr< ARDOUR::Stripable >) const
 
bool is_trigger_track(std::shared_ptr< ARDOUR::Stripable >) const
 
NS_MCU ::LedState outputs_press(NS_MCU ::Button &)
 
void update_fader_automation_state()
 
NS_MCU ::LedState undo_press(NS_MCU ::Button &)
 
NS_MCU ::LedState latch_release(NS_MCU ::Button &)
 
NS_MCU ::LedState view_release(NS_MCU ::Button &)
 
void notify_vca_added(ARDOUR::VCAList &)
 
void update_global_button(int id, NS_MCU ::LedState)
 
int set_device(const std::string &, bool force)
 
NS_MCU ::LedState user_a_release(NS_MCU ::Button &)
 
samplepos_t transport_sample() const
 
NS_MCU ::LedState prog2_marker_press(NS_MCU ::Button &)
 
MackieControlProtocol(ARDOUR::Session &, const char *name)
 
NS_MCU ::LedState channel_left_release(NS_MCU ::Button &)
 
std::shared_ptr< NS_MCU ::Surface > nth_surface(uint32_t) const
 
NS_MCU ::LedState trim_release(NS_MCU ::Button &)
 
bool is_foldback_bus(std::shared_ptr< ARDOUR::Stripable >) const
 
void add_down_button(ARDOUR::AutomationType, int surface, int strip)
 
NS_MCU ::LedState name_value_press(NS_MCU ::Button &)
 
void set_flip_mode(FlipMode)
 
static const int MODIFIER_CONTROL
 
NS_MCU ::LedState right_release(NS_MCU ::Button &)
 
NS_MCU ::LedState flip_window_press(NS_MCU ::Button &)
 
DownButtonList _down_select_buttons
 
NS_MCU ::LedState grp_release(NS_MCU ::Button &)
 
NS_MCU ::LedState prog2_left_release(NS_MCU ::Button &)
 
NS_MCU ::LedState user_b_release(NS_MCU ::Button &)
 
NS_MCU ::LedState touch_press(NS_MCU ::Button &)
 
NS_MCU ::LedState stop_release(NS_MCU ::Button &)
 
NS_MCU ::LedState zoom_press(NS_MCU ::Button &)
 
virtual ~MackieControlProtocol()
 
PBD::ScopedConnectionList gui_connections
 
NS_MCU ::LedState aux_release(NS_MCU ::Button &)
 
NS_MCU ::LedState left_release(NS_MCU ::Button &)
 
void do_request(MackieControlUIRequest *)
 
NS_MCU ::LedState replace_press(NS_MCU ::Button &)
 
NS_MCU ::LedState enter_press(NS_MCU ::Button &)
 
void set_automation_state(ARDOUR::AutoState)
 
NS_MCU ::LedState open_release(NS_MCU ::Button &)
 
void build_device_specific_button_map()
 
Glib::Threads::Mutex surfaces_lock
 
NS_MCU ::LedState enter_release(NS_MCU ::Button &)
 
NS_MCU ::Timer _frm_left_last
 
bool marker_modifier_consumed_by_button
 
std::string _timecode_last
 
std::list< std::shared_ptr< ARDOUR::AutomationControl > > ControlList
 
NS_MCU ::LedState rewind_press(NS_MCU ::Button &button)
 
NS_MCU ::LedState control_release(NS_MCU ::Button &)
 
void remove_down_select_button(int surface, int strip)
 
int main_modifier_state() const
 
void pull_stripable_range(DownButtonList &, ARDOUR::StripableList &, uint32_t pressed)
 
XMLNode * configuration_state
 
void connection_handler(std::weak_ptr< ARDOUR::Port >, std::string name1, std::weak_ptr< ARDOUR::Port >, std::string name2, bool)
 
uint32_t global_index(NS_MCU ::Strip &)
 
NS_MCU ::LedState prog2_vst_release(NS_MCU ::Button &)
 
NS_MCU ::LedState click_press(NS_MCU ::Button &)
 
NS_MCU ::LedState play_release(NS_MCU ::Button &)
 
bool has_instrument(std::shared_ptr< ARDOUR::Stripable >) const
 
NS_MCU ::LedState outputs_release(NS_MCU ::Button &)
 
void set_profile(const std::string &)
 
NS_MCU ::LedState cursor_down_release(NS_MCU ::Button &)
 
NS_MCU ::LedState track_press(NS_MCU ::Button &)
 
NS_MCU ::LedState flip_window_release(NS_MCU ::Button &)
 
NS_MCU ::LedState prog2_undo_release(NS_MCU ::Button &)
 
NS_MCU ::LedState open_press(NS_MCU ::Button &)
 
NS_MCU ::LedState master_release(NS_MCU ::Button &)
 
NS_MCU ::LedState prev_marker_press(NS_MCU ::Button &)
 
NS_MCU ::LedState left_press(NS_MCU ::Button &)
 
void set_master_on_surface_strip(uint32_t surface, uint32_t strip)
 
NS_MCU ::LedState shift_press(NS_MCU ::Button &)
 
static const int MODIFIER_MARKER
 
static const int MAIN_MODIFIER_MASK
 
NS_MCU ::LedState prev_marker_release(NS_MCU ::Button &)
 
bool nudge_modifier_consumed_by_button
 
NS_MCU ::LedState option_press(NS_MCU ::Button &)
 
NS_MCU ::LedState channel_left_press(NS_MCU ::Button &)
 
NS_MCU ::LedState bank_release(NS_MCU ::Button &, uint32_t bank_num)
 
NS_MCU ::LedState aux_press(NS_MCU ::Button &)
 
void update_timecode_beats_led()
 
NS_MCU ::LedState audiotracks_release(NS_MCU ::Button &)
 
std::map< ARDOUR::AutomationType, DownButtonList > DownButtonMap
 
void remove_down_button(ARDOUR::AutomationType, int surface, int strip)
 
std::shared_ptr< ArdourSurface::NS_MCU ::Surface > _master_surface
 
static const int MODIFIER_ZOOM
 
sigc::connection periodic_connection
 
void notify_routes_added(ARDOUR::RouteList &)
 
uint32_t n_strips(bool with_locked_strips=true) const
 
NS_MCU ::LedState rewind_release(NS_MCU ::Button &button)
 
NS_MCU ::LedState eq_press(NS_MCU ::Button &)
 
CONTROL_PROTOCOL_THREADS_NEED_TEMPO_MAP_DECL()
 
NS_MCU ::LedState loop_press(NS_MCU ::Button &)
 
NS_MCU ::LedState prog2_save_release(NS_MCU ::Button &)
 
NS_MCU ::LedState ffwd_press(NS_MCU ::Button &button)
 
static MackieControlProtocol * _instance
 
NS_MCU ::LedState prog2_marker_release(NS_MCU ::Button &)
 
NS_MCU ::LedState busses_press(NS_MCU ::Button &)
 
NS_MCU ::LedState audiotracks_press(NS_MCU ::Button &)
 
NS_MCU ::LedState flip_release(NS_MCU ::Button &)
 
std::shared_ptr< NS_MCU ::Subview > _subview
 
int _current_selected_track
 
std::vector< std::shared_ptr< ARDOUR::Stripable > > Sorted
 
bool is_vca(std::shared_ptr< ARDOUR::Stripable >) const
 
NS_MCU ::LedState prog2_right_press(NS_MCU ::Button &)
 
bool needs_ipmidi_restart
 
NS_MCU ::DeviceProfile & device_profile()
 
NS_MCU ::LedState zoom_release(NS_MCU ::Button &)
 
NS_MCU ::LedState pan_press(NS_MCU ::Button &)
 
NS_MCU ::LedState write_release(NS_MCU ::Button &)
 
NS_MCU ::LedState cursor_right_release(NS_MCU ::Button &)
 
NS_MCU ::LedState audioinstruments_release(NS_MCU ::Button &)
 
std::list< std::shared_ptr< ARDOUR::Bundle > > bundles()
 
NS_MCU ::LedState name_value_release(NS_MCU ::Button &)
 
ARDOUR::AnyTime::Type _timecode_type
 
NS_MCU ::LedState cursor_left_release(NS_MCU ::Button &)
 
GtkImageIconNameData name
 
std::list< std::shared_ptr< Stripable > > StripableList
 
std::list< std::shared_ptr< VCA > > VCAList
 
std::list< std::shared_ptr< Route > > RouteList
 
Temporal::samplepos_t samplepos_t
 
gboolean ipmidi_input_handler(GIOChannel *, GIOCondition condition, void *data)
 
MackieControlProtocol * mcp
 
~MackieControlUIRequest()