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strip_silence.h
Go to the documentation of this file.
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/*
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Copyright (C) 2009 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "
ardour/filter.h
"
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namespace
ARDOUR
{
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class
LIBARDOUR_API
StripSilence
:
public
Filter
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{
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public
:
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StripSilence
(
Session
&,
const
AudioIntervalMap
&,
framecnt_t
fade_length);
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int
run (
boost::shared_ptr<ARDOUR::Region>
,
Progress
* progress = 0);
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private
:
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const
AudioIntervalMap
&
_smap
;
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framecnt_t
_fade_length
;
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};
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}
ARDOUR::Session
Definition:
session.h:142
filter.h
ARDOUR::AudioIntervalMap
std::map< boost::shared_ptr< ARDOUR::Region >, AudioIntervalResult > AudioIntervalMap
Definition:
types.h:85
boost::shared_ptr< ARDOUR::Region >
ARDOUR::StripSilence
A filter to strip silence from regions.
Definition:
strip_silence.h:25
ARDOUR::framecnt_t
int64_t framecnt_t
Definition:
types.h:76
ARDOUR::StripSilence::_smap
const AudioIntervalMap & _smap
Definition:
strip_silence.h:33
ARDOUR
Definition:
amp.h:29
LIBARDOUR_API
#define LIBARDOUR_API
Definition:
libardour_visibility.h:40
ARDOUR::Filter
Definition:
filter.h:35
ARDOUR::StripSilence::_fade_length
framecnt_t _fade_length
fade in/out to use on trimmed regions, in samples
Definition:
strip_silence.h:34
ARDOUR::Progress
Definition:
progress.h:30
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