#include <luascripting.h>
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| LuaScriptParam (const std::string &n, const std::string &t, const std::string &d, bool o, bool p) |
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Definition at line 77 of file luascripting.h.
◆ LuaScriptParam()
ARDOUR::LuaScriptParam::LuaScriptParam |
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const std::string & |
n, |
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const std::string & |
t, |
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const std::string & |
d, |
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bool |
o, |
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bool |
p |
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) |
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inline |
◆ dflt
std::string ARDOUR::LuaScriptParam::dflt |
◆ is_set
bool ARDOUR::LuaScriptParam::is_set |
◆ name
std::string ARDOUR::LuaScriptParam::name |
◆ optional
bool ARDOUR::LuaScriptParam::optional |
◆ preseeded
bool ARDOUR::LuaScriptParam::preseeded |
◆ title
std::string ARDOUR::LuaScriptParam::title |
◆ value
std::string ARDOUR::LuaScriptParam::value |
The documentation for this struct was generated from the following file: