Definition at line 252 of file engine_dialog.h.
◆ StateStruct()
EngineControl::StateStruct::StateStruct |
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inline |
◆ active
bool EngineControl::StateStruct::active |
◆ backend
std::string EngineControl::StateStruct::backend |
◆ buffer_size
uint32_t EngineControl::StateStruct::buffer_size |
◆ device
std::string EngineControl::StateStruct::device |
◆ driver
std::string EngineControl::StateStruct::driver |
◆ input_device
std::string EngineControl::StateStruct::input_device |
◆ input_latency
uint32_t EngineControl::StateStruct::input_latency |
◆ lm_input
std::string EngineControl::StateStruct::lm_input |
◆ lm_output
std::string EngineControl::StateStruct::lm_output |
◆ lru
time_t EngineControl::StateStruct::lru |
◆ midi_devices
◆ midi_option
std::string EngineControl::StateStruct::midi_option |
◆ n_periods
uint32_t EngineControl::StateStruct::n_periods |
◆ output_device
std::string EngineControl::StateStruct::output_device |
◆ output_latency
uint32_t EngineControl::StateStruct::output_latency |
◆ sample_rate
float EngineControl::StateStruct::sample_rate |
◆ use_buffered_io
bool EngineControl::StateStruct::use_buffered_io |
The documentation for this struct was generated from the following file: