#include <vestige.h>
|
int | magic |
|
intptr_t(* | dispatcher )(struct _AEffect *, int, int, intptr_t, void *, float) |
|
void(* | process )(struct _AEffect *, float **, float **, int) |
|
void(* | setParameter )(struct _AEffect *, int, float) |
|
float(* | getParameter )(struct _AEffect *, int) |
|
int | numPrograms |
|
int | numParams |
|
int | numInputs |
|
int | numOutputs |
|
int | flags |
|
void * | ptr1 |
|
void * | ptr2 |
|
char | empty3 [4+4+4] |
|
float | unkown_float |
|
void * | ptr3 |
|
void * | user |
|
int32_t | uniqueID |
|
int32_t | version |
|
void(* | processReplacing )(struct _AEffect *, float **, float **, int) |
|
Definition at line 276 of file vestige.h.
◆ dispatcher
intptr_t(* _AEffect::dispatcher) (struct _AEffect *, int, int, intptr_t, void *, float) |
◆ empty3
char _AEffect::empty3[4+4+4] |
◆ flags
◆ getParameter
float(* _AEffect::getParameter) (struct _AEffect *, int) |
◆ magic
◆ numInputs
◆ numOutputs
◆ numParams
◆ numPrograms
int _AEffect::numPrograms |
◆ process
void(* _AEffect::process) (struct _AEffect *, float **, float **, int) |
◆ processReplacing
void(* _AEffect::processReplacing) (struct _AEffect *, float **, float **, int) |
◆ ptr1
◆ ptr2
◆ ptr3
◆ setParameter
void(* _AEffect::setParameter) (struct _AEffect *, int, float) |
◆ uniqueID
int32_t _AEffect::uniqueID |
◆ unkown_float
float _AEffect::unkown_float |
◆ user
◆ version
int32_t _AEffect::version |
The documentation for this struct was generated from the following file: