#include <m2_button.h>
Definition at line 56 of file m2_button.h.
◆ M2Button()
ArdourSurface::M2Button::M2Button |
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inline |
◆ color()
uint32_t ArdourSurface::M2Button::color |
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float |
blink | ) |
const |
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inlinevirtual |
◆ ignore_release()
void ArdourSurface::M2Button::ignore_release |
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inlinevirtual |
◆ is_pressed()
bool ArdourSurface::M2Button::is_pressed |
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const |
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inlinevirtual |
◆ lightness()
uint8_t ArdourSurface::M2Button::lightness |
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float |
blink | ) |
const |
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inlinevirtual |
◆ set_active()
virtual bool ArdourSurface::M2Button::set_active |
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bool |
a | ) |
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inlinevirtual |
◆ set_blinking()
void ArdourSurface::M2Button::set_blinking |
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bool |
en | ) |
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inlinevirtual |
◆ set_color()
virtual void ArdourSurface::M2Button::set_color |
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uint32_t |
rgba | ) |
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inlinevirtual |
◆ _blink
bool ArdourSurface::M2Button::_blink |
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protected |
◆ _ignore_release
bool ArdourSurface::M2Button::_ignore_release |
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protected |
◆ _lightness
uint8_t ArdourSurface::M2Button::_lightness |
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protected |
◆ _pressed
bool ArdourSurface::M2Button::_pressed |
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protected |
◆ _rgba
uint32_t ArdourSurface::M2Button::_rgba |
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protected |
The documentation for this class was generated from the following file: