#include <m2_button.h>
Definition at line 28 of file m2_button.h.
◆ M2ButtonInterface()
ArdourSurface::M2ButtonInterface::M2ButtonInterface |
( |
| ) |
|
|
inline |
◆ ~M2ButtonInterface()
virtual ArdourSurface::M2ButtonInterface::~M2ButtonInterface |
( |
| ) |
|
|
inlinevirtual |
◆ active()
virtual bool ArdourSurface::M2ButtonInterface::active |
( |
| ) |
const |
|
inlinevirtual |
◆ color()
virtual uint32_t ArdourSurface::M2ButtonInterface::color |
( |
float |
| ) |
const |
|
inlinevirtual |
◆ ignore_release()
virtual void ArdourSurface::M2ButtonInterface::ignore_release |
( |
| ) |
|
|
inlinevirtual |
◆ is_pressed()
virtual bool ArdourSurface::M2ButtonInterface::is_pressed |
( |
| ) |
const |
|
inlinevirtual |
◆ lightness()
virtual uint8_t ArdourSurface::M2ButtonInterface::lightness |
( |
float |
| ) |
const |
|
inlinevirtual |
◆ set_active()
virtual bool ArdourSurface::M2ButtonInterface::set_active |
( |
bool |
a | ) |
|
|
inlinevirtual |
◆ set_blinking()
virtual void ArdourSurface::M2ButtonInterface::set_blinking |
( |
bool |
| ) |
|
|
inlinevirtual |
◆ set_color()
virtual void ArdourSurface::M2ButtonInterface::set_color |
( |
uint32_t |
rgba | ) |
|
|
inlinevirtual |
◆ changed
PBD::Signal<void(bool)> ArdourSurface::M2ButtonInterface::changed |
◆ pressed
PBD::Signal<void()> ArdourSurface::M2ButtonInterface::pressed |
◆ released
PBD::Signal<void()> ArdourSurface::M2ButtonInterface::released |
The documentation for this class was generated from the following file: