#include <luadialog.h>
Definition at line 58 of file luadialog.h.
◆ LuaDialogWidget()
LuaDialog::LuaDialogWidget::LuaDialogWidget |
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std::string const & |
key, |
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std::string const & |
label, |
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int |
col = 0 , |
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int |
colspan = -1 |
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inline |
◆ ~LuaDialogWidget()
virtual LuaDialog::LuaDialogWidget::~LuaDialogWidget |
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inlinevirtual |
◆ assign()
virtual void LuaDialog::LuaDialogWidget::assign |
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luabridge::LuaRef * |
rv | ) |
const |
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pure virtual |
◆ col()
int LuaDialog::LuaDialogWidget::col |
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const |
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inline |
◆ key()
std::string const& LuaDialog::LuaDialogWidget::key |
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const |
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inline |
◆ label()
std::string const& LuaDialog::LuaDialogWidget::label |
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const |
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inline |
◆ set_col()
void LuaDialog::LuaDialogWidget::set_col |
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int |
col | ) |
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inline |
◆ set_span()
void LuaDialog::LuaDialogWidget::set_span |
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int |
span | ) |
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inline |
◆ span()
int LuaDialog::LuaDialogWidget::span |
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const |
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inline |
◆ widget()
virtual Gtk::Widget* LuaDialog::LuaDialogWidget::widget |
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pure virtual |
◆ _col
int LuaDialog::LuaDialogWidget::_col |
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protected |
◆ _colspan
int LuaDialog::LuaDialogWidget::_colspan |
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protected |
◆ _key
std::string LuaDialog::LuaDialogWidget::_key |
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protected |
◆ _label
std::string LuaDialog::LuaDialogWidget::_label |
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protected |
The documentation for this class was generated from the following file: