19 #ifndef _gtk2ardour_luadialog_h_
20 #define _gtk2ardour_luadialog_h_
71 virtual void assign (luabridge::LuaRef* rv)
const = 0;
73 std::string
const&
key ()
const {
return _key; }
90 Dialog (std::string
const&, luabridge::LuaRef);
126 bool progress (
float prog, std::string
const& text =
"");
Dialog(std::string const &, luabridge::LuaRef)
Gtk::ScrolledWindow _scroller
void table_size_request(Gtk::Requisition *)
std::vector< LuaDialogWidget * > DialogWidgets
ArdourMessageDialog _message_dialog
static Gtk::ButtonsType to_gtk_bt(ButtonType bt)
Message(std::string const &, std::string const &, Message::MessageType, Message::ButtonType)
static Gtk::MessageType to_gtk_mt(MessageType mt)
ProgressWindow(std::string const &title, bool allow_cancel)
bool progress(float prog, std::string const &text="")