#include <fp8_button.h>
Definition at line 364 of file fp8_button.h.
◆ FP8MomentaryButton()
ArdourSurface::FP8::FP8MomentaryButton::FP8MomentaryButton |
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FP8Base & |
b, |
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uint8_t |
id |
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inline |
◆ ~FP8MomentaryButton()
ArdourSurface::FP8::FP8MomentaryButton::~FP8MomentaryButton |
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inline |
◆ blink()
void ArdourSurface::FP8::FP8MomentaryButton::blink |
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bool |
onoff | ) |
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inlineprotectedvirtual |
◆ hold_timeout()
bool ArdourSurface::FP8::FP8MomentaryButton::hold_timeout |
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inlineprivate |
◆ ignore_release()
void ArdourSurface::FP8::FP8MomentaryButton::ignore_release |
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inlinevirtual |
◆ midi_event()
bool ArdourSurface::FP8::FP8MomentaryButton::midi_event |
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bool |
a | ) |
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inlinevirtual |
◆ reset()
void ArdourSurface::FP8::FP8MomentaryButton::reset |
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inline |
◆ set_active()
void ArdourSurface::FP8::FP8MomentaryButton::set_active |
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bool |
a | ) |
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inlinevirtual |
◆ _hold_connection
sigc::connection ArdourSurface::FP8::FP8MomentaryButton::_hold_connection |
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private |
◆ _midi_id
uint8_t ArdourSurface::FP8::FP8MomentaryButton::_midi_id |
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protected |
◆ _momentaty
bool ArdourSurface::FP8::FP8MomentaryButton::_momentaty |
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protected |
◆ _was_active_on_press
bool ArdourSurface::FP8::FP8MomentaryButton::_was_active_on_press |
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protected |
◆ StateChange
PBD::Signal<void(bool)> ArdourSurface::FP8::FP8MomentaryButton::StateChange |
The documentation for this class was generated from the following file: