#include <fp8_button.h>
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virtual void | blink (bool onoff)=0 |
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Definition at line 75 of file fp8_button.h.
◆ FP8ButtonBase()
ArdourSurface::FP8::FP8ButtonBase::FP8ButtonBase |
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FP8Base & |
b | ) |
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inline |
◆ blink()
virtual void ArdourSurface::FP8::FP8ButtonBase::blink |
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bool |
onoff | ) |
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protectedpure virtual |
◆ blinking()
bool ArdourSurface::FP8::FP8ButtonBase::blinking |
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const |
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inline |
◆ ignore_release()
virtual void ArdourSurface::FP8::FP8ButtonBase::ignore_release |
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inlinevirtual |
◆ is_active()
bool ArdourSurface::FP8::FP8ButtonBase::is_active |
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void |
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const |
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inlinevirtual |
◆ is_pressed()
bool ArdourSurface::FP8::FP8ButtonBase::is_pressed |
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const |
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inlinevirtual |
◆ midi_event()
virtual bool ArdourSurface::FP8::FP8ButtonBase::midi_event |
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bool |
a | ) |
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inlinevirtual |
◆ set_blinking()
void ArdourSurface::FP8::FP8ButtonBase::set_blinking |
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bool |
yes | ) |
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inlinevirtual |
◆ _active
bool ArdourSurface::FP8::FP8ButtonBase::_active |
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protected |
◆ _base
FP8Base& ArdourSurface::FP8::FP8ButtonBase::_base |
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protected |
◆ _blink_connection
◆ _blinking
bool ArdourSurface::FP8::FP8ButtonBase::_blinking |
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private |
◆ _ignore_release
bool ArdourSurface::FP8::FP8ButtonBase::_ignore_release |
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protected |
◆ _pressed
bool ArdourSurface::FP8::FP8ButtonBase::_pressed |
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protected |
◆ _rgba
uint32_t ArdourSurface::FP8::FP8ButtonBase::_rgba |
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protected |
The documentation for this class was generated from the following file: