#include <fp8_button.h>
Definition at line 32 of file fp8_button.h.
◆ FP8ButtonInterface()
ArdourSurface::FP8::FP8ButtonInterface::FP8ButtonInterface |
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inline |
◆ ~FP8ButtonInterface()
virtual ArdourSurface::FP8::FP8ButtonInterface::~FP8ButtonInterface |
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inlinevirtual |
◆ ignore_release()
virtual void ArdourSurface::FP8::FP8ButtonInterface::ignore_release |
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inlinevirtual |
◆ is_active()
virtual bool ArdourSurface::FP8::FP8ButtonInterface::is_active |
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void |
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const |
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inlinevirtual |
◆ is_pressed()
virtual bool ArdourSurface::FP8::FP8ButtonInterface::is_pressed |
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const |
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inlinevirtual |
◆ midi_event()
virtual bool ArdourSurface::FP8::FP8ButtonInterface::midi_event |
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bool |
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pure virtual |
◆ set_active()
virtual void ArdourSurface::FP8::FP8ButtonInterface::set_active |
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bool |
a | ) |
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pure virtual |
◆ set_blinking()
virtual void ArdourSurface::FP8::FP8ButtonInterface::set_blinking |
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bool |
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inlinevirtual |
◆ set_color()
virtual void ArdourSurface::FP8::FP8ButtonInterface::set_color |
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uint32_t |
rgba | ) |
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inlinevirtual |
◆ force_change
bool ArdourSurface::FP8::FP8ButtonInterface::force_change |
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static |
◆ pressed
PBD::Signal<void()> ArdourSurface::FP8::FP8ButtonInterface::pressed |
◆ released
PBD::Signal<void()> ArdourSurface::FP8::FP8ButtonInterface::released |
The documentation for this class was generated from the following file: